imgui_freetype: fixed issue where glyph advances would incorrectly be snapped to pixels.

This commit is contained in:
ocornut
2025-01-16 17:42:00 +01:00
parent 007735737a
commit 4c64ba16c5
2 changed files with 8 additions and 4 deletions

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@@ -47,6 +47,10 @@ Breaking changes:
Other changes:
- ImDrawList: texture baked storage for thick line reduced from ~64x64 to ~32x32. (#3245)
- imgui_freetype: fixed issue where glyph advances would incorrectly be
snapped to pixels. Effectively it would only be noticeable when hinting
is disabled with ImGuiFreeTypeBuilderFlags_NoHinting, as hinting itself
snaps glyph advances.
- Examples: DirectX12: Reduced number of frame in flight from 3 to 2 in
provided example, to reduce latency.
- Examples: Vulkan: better handle VK_SUBOPTIMAL_KHR being returned by