Backends: SDLRenderer2/3: fixed build, typo in 0500e54.

This commit is contained in:
ocornut
2026-03-19 12:34:11 +01:00
parent 4d1ba782ee
commit 358d3912c9
2 changed files with 2 additions and 2 deletions

View File

@@ -268,7 +268,7 @@ void ImGui_ImplSDLRenderer2_UpdateTexture(ImTextureData* tex)
} }
else if (tex->Status == ImTextureStatus_WantDestroy) else if (tex->Status == ImTextureStatus_WantDestroy)
{ {
if (tex->ID != ImTextureID_Invalid) if (tex->TexID != ImTextureID_Invalid)
if (SDL_Texture* sdl_texture = (SDL_Texture*)(intptr_t)tex->TexID) if (SDL_Texture* sdl_texture = (SDL_Texture*)(intptr_t)tex->TexID)
SDL_DestroyTexture(sdl_texture); SDL_DestroyTexture(sdl_texture);

View File

@@ -284,7 +284,7 @@ void ImGui_ImplSDLRenderer3_UpdateTexture(ImTextureData* tex)
} }
else if (tex->Status == ImTextureStatus_WantDestroy) else if (tex->Status == ImTextureStatus_WantDestroy)
{ {
if (tex->ID != ImTextureID_Invalid) if (tex->TexID != ImTextureID_Invalid)
if (SDL_Texture* sdl_texture = (SDL_Texture*)(intptr_t)tex->TexID) if (SDL_Texture* sdl_texture = (SDL_Texture*)(intptr_t)tex->TexID)
SDL_DestroyTexture(sdl_texture); SDL_DestroyTexture(sdl_texture);