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https://github.com/ocornut/imgui.git
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Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_sdl2.cpp # backends/imgui_impl_sdl3.cpp # imgui.h # imgui_demo.cpp # imgui_internal.h
This commit is contained in:
19
imgui.cpp
19
imgui.cpp
@@ -1,4 +1,4 @@
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// dear imgui, v1.92.6 WIP
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// dear imgui, v1.92.6
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// (main code and documentation)
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// Help:
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@@ -421,13 +421,14 @@ IMPLEMENTING SUPPORT for ImGuiBackendFlags_RendererHasTextures:
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- BeginPopupContextItem("foo", 1); // Behavior unchanged (as a courtesy we legacy interpret 1 as ImGuiPopupFlags_MouseButtonRight, will assert if disabling legacy behaviors.
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- BeginPopupContextItem("foo", 0); // !! Behavior changed !! Was Left button. Now will defaults to Right button! --> Use ImGuiPopupFlags_MouseButtonLeft.
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- BeginPopupContextItem("foo", ImGuiPopupFlags_NoReopen); // !! Behavior changed !! Was Left button + flags. Now will defaults to Right button! --> Use ImGuiPopupFlags_MouseButtonLeft | xxx.
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- 2025/12/23 (1.92.6) - Fonts:AddFontDefault() now automatically selects an embedded font between the new scalable AddFontDefaultVector() and the classic pixel-clean AddFontDefaultBitmap().
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The default selection is based on (style.FontSizeBase * FontScaleMain * FontScaleDpi) reaching a small threshold. Prefer calling either based on your own logic. You can call AddFontDefaultBitmap() to ensure legacy behavior.
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- 2025/12/23 (1.92.6) - Fonts: AddFontDefault() now automatically selects an embedded font between the new scalable AddFontDefaultVector() and the classic pixel-clean AddFontDefaultBitmap().
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The default selection is based on (style.FontSizeBase * FontScaleMain * FontScaleDpi) reaching a small threshold, but old codebases may not set any of them properly. As as a result, it is likely that old codebase may still default to AddFontDefaultBitmap().
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Prefer calling either based on your own logic. You can call AddFontDefaultBitmap() to ensure legacy behavior.
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- 2025/12/23 (1.92.6) - Fonts: removed ImFontConfig::PixelSnapV added in 1.92 which turns out is unnecessary (and misdocumented). Post-rescale GlyphOffset is always rounded.
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- 2025/12/17 (1.92.6) - Renamed helper macro IM_ARRAYSIZE() -> IM_COUNTOF(). Kept redirection/legacy name for now.
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- 2025/12/11 (1.92.6) - Hashing: handling of "###" operator to reset to seed within a string identifier doesn't include the "###" characters in the output hash anymore.
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- Before: GetID("Hello###World") == GetID("###World") != GetID("World");
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- Now: GetID("Hello###World") == GetID("###World") == GetID("World");
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- Before: GetID("Hello###World") == GetID("###World") != GetID("World")
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- After: GetID("Hello###World") == GetID("###World") == GetID("World")
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- This has the property of facilitating concatenating and manipulating identifiers using "###", and will allow fixing other dangling issues.
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- This will invalidate hashes (stored in .ini data) for Tables and Windows that are using the "###" operators. (#713, #1698)
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- 2025/11/24 (1.92.6) - Fonts: Fixed handling of `ImFontConfig::FontDataOwnedByAtlas = false` which did erroneously make a copy of the font data, essentially defeating the purpose of this flag and wasting memory.
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@@ -1600,7 +1601,7 @@ void ImGuiStyle::ScaleAllSizes(float scale_factor)
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ImGuiIO::ImGuiIO()
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{
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// Most fields are initialized with zero
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memset(this, 0, sizeof(*this));
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memset((void*)this, 0, sizeof(*this));
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IM_STATIC_ASSERT(IM_COUNTOF(ImGuiIO::MouseDown) == ImGuiMouseButton_COUNT && IM_COUNTOF(ImGuiIO::MouseClicked) == ImGuiMouseButton_COUNT);
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// Settings
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@@ -2041,7 +2042,7 @@ void ImGuiIO::AddFocusEvent(bool focused)
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ImGuiPlatformIO::ImGuiPlatformIO()
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{
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// Most fields are initialized with zero
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memset(this, 0, sizeof(*this));
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memset((void*)this, 0, sizeof(*this));
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Platform_LocaleDecimalPoint = '.';
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}
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@@ -3298,7 +3299,7 @@ static void ImGuiListClipper_SeekCursorAndSetupPrevLine(ImGuiListClipper* clippe
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ImGuiListClipper::ImGuiListClipper()
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{
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memset(this, 0, sizeof(*this));
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memset((void*)this, 0, sizeof(*this));
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}
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ImGuiListClipper::~ImGuiListClipper()
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@@ -4629,7 +4630,7 @@ void ImGui::CallContextHooks(ImGuiContext* ctx, ImGuiContextHookType hook_type)
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// ImGuiWindow is mostly a dumb struct. It merely has a constructor and a few helper methods
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ImGuiWindow::ImGuiWindow(ImGuiContext* ctx, const char* name) : DrawListInst(NULL)
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{
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memset(this, 0, sizeof(*this));
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memset((void*)this, 0, sizeof(*this));
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Ctx = ctx;
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Name = ImStrdup(name);
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NameBufLen = (int)ImStrlen(name) + 1;
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