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(Breaking) IO: commented out legacy io.ClearInputCharacters() obsoleted in 1.89.8.
This commit is contained in:
10
imgui.cpp
10
imgui.cpp
@@ -401,6 +401,7 @@ IMPLEMENTING SUPPORT for ImGuiBackendFlags_RendererHasTextures:
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- ImGuiKey_ModShift --> ImGuiMod_Shift
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- ImGuiKey_ModAlt --> ImGuiMod_Alt
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- ImGuiKey_ModSuper --> ImGuiMod_Super
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- 2025/11/06 (1.92.5) - IO: commented out legacy io.ClearInputCharacters() obsoleted in 1.89.8 (Aug 2023). Calling io.ClearInputKeys() is enough.
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- 2025/10/14 (1.92.4) - TreeNode, Selectable, Clipper: commented out legacy names which were obsoleted in 1.89.7 (July 2023) and 1.89.9 (Sept 2023);
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- ImGuiTreeNodeFlags_AllowItemOverlap --> ImGuiTreeNodeFlags_AllowOverlap
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- ImGuiSelectableFlags_AllowItemOverlap --> ImGuiSelectableFlags_AllowOverlap
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@@ -1714,15 +1715,6 @@ void ImGuiIO::ClearInputMouse()
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MouseWheel = MouseWheelH = 0.0f;
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}
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// Removed this as it is ambiguous/misleading and generally incorrect to use with the existence of a higher-level input queue.
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// Current frame character buffer is now also cleared by ClearInputKeys().
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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void ImGuiIO::ClearInputCharacters()
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{
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InputQueueCharacters.resize(0);
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}
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#endif
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static ImGuiInputEvent* FindLatestInputEvent(ImGuiContext* ctx, ImGuiInputEventType type, int arg = -1)
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{
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ImGuiContext& g = *ctx;
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