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InputText: reworked so that io.ConfigInputTextEnterKeepActive reactivate in order for e.g. IsItemDeactivatedAfterEdit() to work. (#9001, #9115)
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@@ -2461,6 +2461,7 @@ struct ImGuiContext
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ImGuiInputTextDeactivatedState InputTextDeactivatedState;
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ImFontBaked InputTextPasswordFontBackupBaked;
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ImFontFlags InputTextPasswordFontBackupFlags;
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ImGuiID InputTextReactivateID; // ID of InputText to reactivate on next frame (for ConfigInputTextEnterKeepActive behavior)
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ImGuiID TempInputId; // Temporary text input when using Ctrl+Click on a slider, etc.
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ImGuiDataTypeStorage DataTypeZeroValue; // 0 for all data types
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int BeginMenuDepth;
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