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Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_dx12.cpp # backends/imgui_impl_vulkan.cpp
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@@ -49,7 +49,7 @@
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#pragma comment(lib, "d3dcompiler") // Automatically link with d3dcompiler.lib as we are using D3DCompile() below.
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#endif
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// DirectX data
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// DirectX10 data
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struct ImGui_ImplDX10_Data
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{
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ID3D10Device* pd3dDevice;
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