This lays the ground work for split client and server mod code. With this first phase when enabled loom will generate a clientonly and common minecraft jar. Fabric loader and API will both need changes to support this before it can be used to develop mods.
Phase two of this project will handle splitting mod code into a client and common source set along with spliting any dependencies.
Mostly fixes#539 by sepreating decompile tasks
* Rewrite natives handling, upgrade LWJGL on ARM machines.
* Remove old natives override hack, should now always be done via gradle.
* Use "idea" everywhere
* Add server specific libraries onto their own classpath. Includes misc code cleanup.
* Start on writing the excluded server libs.
* Gradle deprecation fixes, and misc cleanup
* Add support mod.
* Make native support mod none transitive.
* Update gradle.
* Add comments about transitive access widners to generated sources
* Migrate fully to mapping io
* Use release version of lorenz-tiny
* Review comment
# Please read and understand the EULA before using!
Use in your build.gradle with the following:
`mappings minecraft.officialMojangMappings()`
To automatically migrate to Mojang mappings run the following:
`gradlew.bat migrateMappings --mappings "net.mojang.minecraft:mappings:1.16.2"`
Co-authored-by: Ramid Khan <ramidzkh@gmail.com>
* Rough work on project based jars, skeleton for AccessEscalators?
* First working draft
* Minor changes
* Add support for mutable, better error checking when parsing file.
Code cleanup
Remap if needed when reading
* Fix inner classes and genSources
* Fix CME
* Caching, only regen jar when input changes
* Some work, untested
* Fix writing, fix checkstyle issues
* More fixes
* Move jars into a maven file structure, cleans up the file structure, and will benefit idea 2020
Add some basic validation to the AccessWidenerRemapper, will present any issues with the mappings when building (May need a way to disable?)
+ Some bugs fixes
* Fix issues with source jars in idea 2020, should be backwards compatible with 2019
* Move to lorenz-tiny
* Build fix + small cleanup
* Remove accesswidener's for now
* Update dev launch injector, should fix all issues with spaces in the path.
* Add getExtension utility method to AbstractLoomTask
* Support non-yarn mappings in MigrateMappingsTask
* Fix style
* Assume Yarn mappings if correct notation was not supplied
* Move load mappings block into its own its own method
Also added protected to getExtension on AbstractLoomTask
* Use Option instead of environment variables
* Assume V2 Yarn by default
* Some restructuring
All works the same.
* Reformat to use Fabric API's checkstyle
* Fix
* Fix
* Update
* Travis and fixes
* possible fix for checkstyle?
* Helps if i push the checkstyle.xml file...
* Log checkstyle issues to console - used by travis
* Fix some more issues
* opps