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Add a Gradle property to override the runtime java compat version. (#1178)
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@@ -134,6 +134,11 @@ public class Constants {
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public static final String LIBRARY_PROCESSORS = "fabric.loom.libraryProcessors";
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@ApiStatus.Experimental
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public static final String SANDBOX = "fabric.loom.experimental.sandbox";
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/**
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* When set the version of java that will be assumed that the game will run on, this defaults to the current java version.
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* Only set this when you have a good reason to do so, the default should be fine for almost all cases.
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*/
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public static final String RUNTIME_JAVA_COMPATIBILITY_VERSION = "fabric.loom.runtimeJavaCompatibilityVersion";
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}
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public static final class Manifest {
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