Add non-patched and Forge classes to the game jar

This commit is contained in:
Juuxel
2020-07-27 20:29:56 +03:00
parent 3ff0f73791
commit 38721a3f8c
10 changed files with 233 additions and 25 deletions

View File

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/*
* This file is part of fabric-loom, licensed under the MIT License (MIT).
*
* Copyright (c) 2016, 2017, 2018 FabricMC
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package net.fabricmc.loom.util;
import java.io.IOException;
import java.nio.file.FileSystem;
import java.nio.file.Path;
/**
* Like Consumer, but can throw IOException and gets access to two file systems.
*
* @author Juuz
*/
@FunctionalInterface
public interface FsPathConsumer {
void accept(FileSystem sourceFs, FileSystem targetFs, Path path) throws IOException;
}