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* Add FarmlandTrample event
* FarmlandTrample debug event
* Add FILL_BUCKET event and testmod
* Add ENTER_CHUNK event and testmod
* Add CHECK_SPAWN on Forge
* CHECK_SPAWN on Fabric part 1 aka: The Concernening
* CHECK_SPAWN on Fabric part 2: I kinda don't hate this as much
* CHECK_SPAWN on Fabric part 3: Patrols
* CHECK_SPAWN on Fabric part 4: catJAM
* CHECK_SPAWN on Fabric part 5: Phantoms
* Fix CHECK_SPAWN for patrols
* Add mod metadata (#73)
* new event system
* Revert patrol spawner behaviour
* Implement CheckSpawn behaviour for spawners and add test (forgot about that)
* Revert "Revert patrol spawner behaviour"
This reverts commit 1da3fb73
* Change MixinPhantomSpawner to SOFT
* Edit forge mods.toml
We support 1.16.2+ on forge
Co-authored-by: shedaniel <daniel@shedaniel.me>