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Particle Provider API (#110)
Signed-off-by: shedaniel <daniel@shedaniel.me>
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/*
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* This file is part of architectury.
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* Copyright (C) 2020, 2021 architectury
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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package dev.architectury.registry.client.particle;
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import dev.architectury.injectables.annotations.ExpectPlatform;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.particle.ParticleProvider;
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import net.minecraft.client.particle.SpriteSet;
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import net.minecraft.client.renderer.texture.TextureAtlas;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.core.particles.ParticleOptions;
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import net.minecraft.core.particles.ParticleType;
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import java.util.List;
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@Environment(EnvType.CLIENT)
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public final class ParticleProviderRegistry {
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public interface ExtendedSpriteSet extends SpriteSet {
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TextureAtlas getAtlas();
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List<TextureAtlasSprite> getSprites();
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}
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@ExpectPlatform
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public static <T extends ParticleOptions> void register(ParticleType<T> type, ParticleProvider<T> provider) {
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throw new AssertionError();
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}
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@ExpectPlatform
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public static <T extends ParticleOptions> void register(ParticleType<T> type, DeferredParticleProvider<T> provider) {
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throw new AssertionError();
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}
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@FunctionalInterface
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public interface DeferredParticleProvider<T extends ParticleOptions> {
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ParticleProvider<T> create(ExtendedSpriteSet spriteSet);
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}
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}
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