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[ci skip] Add loot table modification event (#287)
* Add loot table modification event Closes #42. It's a simple wrapper around the platform events. * Add param for builtin loot tables Co-authored-by: shedaniel <daniel@shedaniel.me>
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@@ -31,6 +31,7 @@ import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraftforge.event.CommandEvent;
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import net.minecraftforge.event.LootTableLoadEvent;
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import net.minecraftforge.event.RegisterCommandsEvent;
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import net.minecraftforge.event.ServerChatEvent;
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import net.minecraftforge.event.TickEvent.LevelTickEvent;
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@@ -415,6 +416,11 @@ public class EventHandlerImplCommon {
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ChunkEvent.LOAD_DATA.invoker().load(event.getChunk(), level instanceof ServerLevel ? (ServerLevel) level : null, event.getData());
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}
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@SubscribeEvent(priority = EventPriority.HIGH)
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public static void event(LootTableLoadEvent event) {
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LootEvent.MODIFY_LOOT_TABLE.invoker().modifyLootTable(event.getLootTableManager(), event.getName(), new LootTableModificationContextImpl(event.getTable()), true);
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}
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public interface LevelEventAttachment {
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LevelAccessor architectury$getAttachedLevel();
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@@ -0,0 +1,37 @@
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/*
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* This file is part of architectury.
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* Copyright (C) 2020, 2021, 2022 architectury
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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package dev.architectury.event.forge;
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import dev.architectury.event.events.common.LootEvent;
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import net.minecraft.world.level.storage.loot.LootPool;
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import net.minecraft.world.level.storage.loot.LootTable;
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final class LootTableModificationContextImpl implements LootEvent.LootTableModificationContext {
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private final LootTable table;
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LootTableModificationContextImpl(LootTable table) {
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this.table = table;
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}
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@Override
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public void addPool(LootPool pool) {
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table.addPool(pool);
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}
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}
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