Add LifecycleEvent.SETUP for manipulating things after normal init (#148)

* Add LifecycleEvent.SETUP for manipulating things after normal initialization

* Improve javadocs

* Fix broken english

* Update common/src/main/java/dev/architectury/event/events/common/LifecycleEvent.java

Co-authored-by: BasiqueEvangelist <basiqueevangelist@yandex.ru>
Signed-off-by: Max <maxh2709@gmail.com>
This commit is contained in:
shedaniel
2021-12-26 20:15:51 +01:00
committed by Max
parent 997af6b81a
commit eea1b5182c
6 changed files with 52 additions and 1 deletions

View File

@@ -20,11 +20,13 @@
package dev.architectury.init.fabric;
import dev.architectury.event.events.client.ClientLifecycleEvent;
import dev.architectury.event.events.common.LifecycleEvent;
import dev.architectury.networking.fabric.SpawnEntityPacket;
import net.minecraft.client.Minecraft;
public class ArchitecturyClient {
public static void init() {
LifecycleEvent.SETUP.invoker().run();
ClientLifecycleEvent.CLIENT_SETUP.invoker().stateChanged(Minecraft.getInstance());
SpawnEntityPacket.Client.register();

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@@ -0,0 +1,28 @@
/*
* This file is part of architectury.
* Copyright (C) 2020, 2021 architectury
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package dev.architectury.init.fabric;
import dev.architectury.event.events.common.LifecycleEvent;
public class ArchitecturyServer {
public static void init() {
LifecycleEvent.SETUP.invoker().run();
}
}