mirror of
https://github.com/architectury/architectury-api.git
synced 2026-03-28 03:56:59 -05:00
Some more (mostly Entity-based) Events (#75)
* Add FarmlandTrample event
* FarmlandTrample debug event
* Add FILL_BUCKET event and testmod
* Add ENTER_CHUNK event and testmod
* Add CHECK_SPAWN on Forge
* CHECK_SPAWN on Fabric part 1 aka: The Concernening
* CHECK_SPAWN on Fabric part 2: I kinda don't hate this as much
* CHECK_SPAWN on Fabric part 3: Patrols
* CHECK_SPAWN on Fabric part 4: catJAM
* CHECK_SPAWN on Fabric part 5: Phantoms
* Fix CHECK_SPAWN for patrols
* Add mod metadata (#73)
* new event system
* Revert patrol spawner behaviour
* Implement CheckSpawn behaviour for spawners and add test (forgot about that)
* Revert "Revert patrol spawner behaviour"
This reverts commit 1da3fb73
* Change MixinPhantomSpawner to SOFT
* Edit forge mods.toml
We support 1.16.2+ on forge
Co-authored-by: shedaniel <daniel@shedaniel.me>
This commit is contained in:
@@ -0,0 +1,114 @@
|
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/*
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* This file is part of architectury.
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* Copyright (C) 2020, 2021 architectury
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*
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* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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package me.shedaniel.architectury.event;
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import net.minecraft.world.InteractionResultHolder;
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/**
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* A result from an event, determines if the event should continue to other listeners,
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* determines the outcome of the event, and provides extra result for the outcome.
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*
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* @param <T> the type of the extra result
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* @see #pass()
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* @see #interrupt(Boolean, Object)
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* @see CompoundEventResult
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*/
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public class CompoundEventResult<T> {
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private static final CompoundEventResult<?> PASS = new CompoundEventResult<>(EventResult.pass(), null);
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private final EventResult result;
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private final T object;
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/**
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* Passes the event to other listeners, and does not set an outcome of the event.
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*
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* @param <T> the type of the extra result
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* @return an event that passes the event to other listeners
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*/
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public static <T> CompoundEventResult<T> pass() {
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return (CompoundEventResult<T>) PASS;
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}
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/**
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* Interrupts the event and stops it from being passed on to other listeners,
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* may or may not set an outcome and extra data of the event.
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*
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* @param value the outcome of the event, passing {@code null} here means the default outcome,
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* which often means falling back to vanilla logic
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* @param object the extra data of the result, this usually is the returning value of the event
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* @return an event that interrupts the event
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*/
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public static <T> CompoundEventResult<T> interrupt(Boolean value, T object) {
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return new CompoundEventResult<>(EventResult.interrupt(value), object);
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}
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private CompoundEventResult(EventResult result, T object) {
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this.result = result;
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this.object = object;
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}
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/**
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* Returns whether this result interrupts the evaluation of other listeners.
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*
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* @return whether this result interrupts the evaluation of other listeners
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*/
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public boolean interruptsFurtherEvaluation() {
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return result.interruptsFurtherEvaluation();
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}
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/**
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* Returns the outcome of the result, an passing result will never have an outcome.
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*
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* @return the outcome of the result, returns {@code null} if fallback
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*/
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public Boolean value() {
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return result.value();
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}
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/**
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* Returns the {@link EventResult} view of the result, this returns the same values as
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* {@link #interruptsFurtherEvaluation()} and {@link #value()}.
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*
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* @return the {@link EventResult} view of the result.
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*/
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public EventResult result() {
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return result;
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}
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/**
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* Returns the extra data of the result, an passing result will never contain any extra data.
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*
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* @return the extra data of the result, returns {@code null} if passing
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*/
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public T object() {
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return object;
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}
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/**
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* Returns the Minecraft-facing result, however ignores {@link #interruptsFurtherEvaluation()}.
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*
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* @return the Minecraft-facing result
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*/
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public InteractionResultHolder<T> asMinecraft() {
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if (value() != null) {
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return value() ? InteractionResultHolder.success(object()) : InteractionResultHolder.fail(object());
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}
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return InteractionResultHolder.pass(object());
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}
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}
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@@ -0,0 +1,25 @@
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/*
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* This file is part of architectury.
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* Copyright (C) 2020, 2021 architectury
|
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*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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package me.shedaniel.architectury.event;
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@FunctionalInterface
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public interface EventActor<T> {
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EventResult act(T t);
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}
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@@ -99,6 +99,28 @@ public final class EventFactory {
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}));
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}
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@SafeVarargs
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public static <T> Event<T> createEventResult(T... typeGetter) {
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if (typeGetter.length != 0) throw new IllegalStateException("array must be empty!");
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return createEventResult((Class<T>) typeGetter.getClass().getComponentType());
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}
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@SuppressWarnings("UnstableApiUsage")
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public static <T> Event<T> createEventResult(Class<T> clazz) {
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return of(listeners -> (T) Proxy.newProxyInstance(EventFactory.class.getClassLoader(), new Class[]{clazz}, new AbstractInvocationHandler() {
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@Override
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protected Object handleInvocation(@NotNull Object proxy, @NotNull Method method, Object @NotNull [] args) throws Throwable {
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for (T listener : listeners) {
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EventResult result = (EventResult) Objects.requireNonNull(method.invoke(listener, args));
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if (result.interruptsFurtherEvaluation()) {
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return result;
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}
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}
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return EventResult.pass();
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}
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}));
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}
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@SafeVarargs
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public static <T> Event<T> createInteractionResultHolder(T... typeGetter) {
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if (typeGetter.length != 0) throw new IllegalStateException("array must be empty!");
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@@ -121,6 +143,28 @@ public final class EventFactory {
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}));
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}
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@SafeVarargs
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public static <T> Event<T> createCompoundEventResult(T... typeGetter) {
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if (typeGetter.length != 0) throw new IllegalStateException("array must be empty!");
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return createCompoundEventResult((Class<T>) typeGetter.getClass().getComponentType());
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}
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@SuppressWarnings("UnstableApiUsage")
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public static <T> Event<T> createCompoundEventResult(Class<T> clazz) {
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return of(listeners -> (T) Proxy.newProxyInstance(EventFactory.class.getClassLoader(), new Class[]{clazz}, new AbstractInvocationHandler() {
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@Override
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protected Object handleInvocation(@NotNull Object proxy, @NotNull Method method, Object @NotNull [] args) throws Throwable {
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for (T listener : listeners) {
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CompoundEventResult result = (CompoundEventResult) Objects.requireNonNull(method.invoke(listener, args));
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if (result.interruptsFurtherEvaluation()) {
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return result;
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}
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}
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return CompoundEventResult.pass();
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}
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}));
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}
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@SafeVarargs
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public static <T> Event<Consumer<T>> createConsumerLoop(T... typeGetter) {
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if (typeGetter.length != 0) throw new IllegalStateException("array must be empty!");
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@@ -187,21 +231,75 @@ public final class EventFactory {
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return event;
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}
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@SafeVarargs
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public static <T> Event<EventActor<T>> createEventActorLoop(T... typeGetter) {
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if (typeGetter.length != 0) throw new IllegalStateException("array must be empty!");
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return createEventActorLoop((Class<T>) typeGetter.getClass().getComponentType());
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}
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@SuppressWarnings("UnstableApiUsage")
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public static <T> Event<EventActor<T>> createEventActorLoop(Class<T> clazz) {
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Event<EventActor<T>> event = of(listeners -> (EventActor<T>) Proxy.newProxyInstance(EventFactory.class.getClassLoader(), new Class[]{EventActor.class}, new AbstractInvocationHandler() {
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@Override
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protected Object handleInvocation(@NotNull Object proxy, @NotNull Method method, Object @NotNull [] args) throws Throwable {
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for (EventActor<T> listener : listeners) {
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EventResult result = (EventResult) method.invoke(listener, args);
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if (result.interruptsFurtherEvaluation()) {
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return result;
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}
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}
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return EventResult.pass();
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}
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}));
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Class<?> superClass = clazz;
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do {
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if (superClass.isAnnotationPresent(ForgeEventCancellable.class)) {
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return attachToForgeEventActorCancellable(event);
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}
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superClass = superClass.getSuperclass();
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} while (superClass != null);
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superClass = clazz;
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do {
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if (superClass.isAnnotationPresent(ForgeEvent.class)) {
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return attachToForgeEventActor(event);
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}
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superClass = superClass.getSuperclass();
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} while (superClass != null);
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return event;
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}
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@ExpectPlatform
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@ApiStatus.Internal
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public static <T> Event<Consumer<T>> attachToForge(Event<Consumer<T>> event) {
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throw new AssertionError();
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}
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@ExpectPlatform
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@ApiStatus.Internal
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public static <T> Event<Actor<T>> attachToForgeActor(Event<Actor<T>> event) {
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throw new AssertionError();
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}
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@ExpectPlatform
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@ApiStatus.Internal
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public static <T> Event<Actor<T>> attachToForgeActorCancellable(Event<Actor<T>> event) {
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throw new AssertionError();
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}
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@ExpectPlatform
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@ApiStatus.Internal
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public static <T> Event<EventActor<T>> attachToForgeEventActor(Event<EventActor<T>> event) {
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throw new AssertionError();
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}
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@ExpectPlatform
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@ApiStatus.Internal
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public static <T> Event<EventActor<T>> attachToForgeEventActorCancellable(Event<EventActor<T>> event) {
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throw new AssertionError();
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}
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private static class EventImpl<T> implements Event<T> {
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private final Function<List<T>, T> function;
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private T invoker = null;
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@@ -0,0 +1,85 @@
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/*
|
||||
* This file is part of architectury.
|
||||
* Copyright (C) 2020, 2021 architectury
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
package me.shedaniel.architectury.event;
|
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|
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/**
|
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* A result from an event, determines if the event should continue to other listeners,
|
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* and determines the outcome of the event.
|
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*
|
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* @see #pass()
|
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* @see #interrupt(Boolean)
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* @see CompoundEventResult
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*/
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public final class EventResult {
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private static final EventResult TRUE = new EventResult(true, true);
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private static final EventResult STOP = new EventResult(true, null);
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private static final EventResult PASS = new EventResult(false, null);
|
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private static final EventResult FALSE = new EventResult(true, false);
|
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|
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/**
|
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* Passes the event to other listeners, and does not set an outcome of the event.
|
||||
*
|
||||
* @return an event that passes the event to other listeners
|
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*/
|
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public static EventResult pass() {
|
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return PASS;
|
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}
|
||||
|
||||
/**
|
||||
* Interrupts the event and stops it from being passed on to other listeners,
|
||||
* may or may not set an outcome of the event.
|
||||
*
|
||||
* @param value the outcome of the event, passing {@code null} here means the default outcome,
|
||||
* which often means falling back to vanilla logic
|
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* @return an event that interrupts the event
|
||||
*/
|
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public static EventResult interrupt(Boolean value) {
|
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if (value == null) return STOP;
|
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if (value) return TRUE;
|
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return FALSE;
|
||||
}
|
||||
|
||||
private final boolean interruptsFurtherEvaluation;
|
||||
|
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private final Boolean value;
|
||||
|
||||
EventResult(boolean interruptsFurtherEvaluation, Boolean value) {
|
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this.interruptsFurtherEvaluation = interruptsFurtherEvaluation;
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether this result interrupts the evaluation of other listeners.
|
||||
*
|
||||
* @return whether this result interrupts the evaluation of other listeners
|
||||
*/
|
||||
public boolean interruptsFurtherEvaluation() {
|
||||
return interruptsFurtherEvaluation;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the outcome of the result, an passing result will never have an outcome.
|
||||
*
|
||||
* @return the outcome of the result, returns {@code null} if fallback
|
||||
*/
|
||||
public Boolean value() {
|
||||
return value;
|
||||
}
|
||||
}
|
||||
@@ -21,12 +21,16 @@ package me.shedaniel.architectury.event.events;
|
||||
|
||||
import me.shedaniel.architectury.event.Event;
|
||||
import me.shedaniel.architectury.event.EventFactory;
|
||||
import me.shedaniel.architectury.event.EventResult;
|
||||
import net.minecraft.core.BlockPos;
|
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import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.damagesource.DamageSource;
|
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import net.minecraft.world.entity.Entity;
|
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import net.minecraft.world.entity.LivingEntity;
|
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import net.minecraft.world.entity.MobSpawnType;
|
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import net.minecraft.world.level.BaseSpawner;
|
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import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.LevelAccessor;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.jetbrains.annotations.ApiStatus;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
@@ -40,10 +44,18 @@ public interface EntityEvent {
|
||||
* Invoked before LivingEntity#hurt, equivalent to forge's {@code LivingAttackEvent}.
|
||||
*/
|
||||
Event<LivingAttack> LIVING_ATTACK = EventFactory.createInteractionResult();
|
||||
/**
|
||||
* Invoked when an entity is about to be spawned, equivalent to forge's {@code LivingSpawnEvent.CheckSpawn}
|
||||
*/
|
||||
Event<LivingCheckSpawn> LIVING_CHECK_SPAWN = EventFactory.createEventResult();
|
||||
/**
|
||||
* Invoked before entity is added to a world, equivalent to forge's {@code EntityJoinWorldEvent}.
|
||||
*/
|
||||
Event<Add> ADD = EventFactory.createInteractionResult();
|
||||
/**
|
||||
* Invoked when an entity enters a chunk, equivalent to forge's {@code EnteringChunk}
|
||||
*/
|
||||
Event<EnterChunk> ENTER_CHUNK = EventFactory.createLoop();
|
||||
|
||||
/**
|
||||
* @deprecated use {@link BlockEvent#PLACE}
|
||||
@@ -60,6 +72,10 @@ public interface EntityEvent {
|
||||
InteractionResult attack(LivingEntity entity, DamageSource source, float amount);
|
||||
}
|
||||
|
||||
interface LivingCheckSpawn {
|
||||
EventResult canSpawn(LivingEntity entity, LevelAccessor world, double x, double y, double z, MobSpawnType type, @Nullable BaseSpawner spawner);
|
||||
}
|
||||
|
||||
interface Add {
|
||||
InteractionResult add(Entity entity, Level world);
|
||||
}
|
||||
@@ -67,4 +83,9 @@ public interface EntityEvent {
|
||||
interface PlaceBlock {
|
||||
InteractionResult placeBlock(Level world, BlockPos pos, BlockState state, @Nullable Entity placer);
|
||||
}
|
||||
|
||||
interface EnterChunk {
|
||||
void enterChunk(Entity entity, int chunkX, int chunkZ, int prevX, int prevZ);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -21,6 +21,7 @@ package me.shedaniel.architectury.event.events;
|
||||
|
||||
import me.shedaniel.architectury.event.Event;
|
||||
import me.shedaniel.architectury.event.EventFactory;
|
||||
import me.shedaniel.architectury.event.EventResult;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
@@ -29,6 +30,7 @@ import net.minecraft.world.InteractionResultHolder;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
public interface InteractionEvent {
|
||||
@@ -38,6 +40,10 @@ public interface InteractionEvent {
|
||||
Event<ClientLeftClickAir> CLIENT_LEFT_CLICK_AIR = EventFactory.createLoop();
|
||||
Event<ClientRightClickAir> CLIENT_RIGHT_CLICK_AIR = EventFactory.createLoop();
|
||||
Event<InteractEntity> INTERACT_ENTITY = EventFactory.createInteractionResult();
|
||||
/**
|
||||
* Invoked before a farmland block is trampled by an entity, equivalent to forge's {@code BlockEvent.FarmlandTrampleEvent}
|
||||
*/
|
||||
Event<FarmlandTrample> FARMLAND_TRAMPLE = EventFactory.createEventResult();
|
||||
|
||||
interface RightClickBlock {
|
||||
InteractionResult click(Player player, InteractionHand hand, BlockPos pos, Direction face);
|
||||
@@ -66,4 +72,8 @@ public interface InteractionEvent {
|
||||
interface BlockBreak {
|
||||
InteractionResult breakBlock(Player player, BlockPos pos, BlockState state);
|
||||
}
|
||||
|
||||
interface FarmlandTrample {
|
||||
EventResult trample(Level world, BlockPos pos, BlockState state, float distance, Entity entity);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
|
||||
package me.shedaniel.architectury.event.events;
|
||||
|
||||
import me.shedaniel.architectury.event.CompoundEventResult;
|
||||
import me.shedaniel.architectury.event.Event;
|
||||
import me.shedaniel.architectury.event.EventFactory;
|
||||
import me.shedaniel.architectury.utils.IntValue;
|
||||
@@ -34,6 +35,7 @@ import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import org.jetbrains.annotations.ApiStatus;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
@@ -51,6 +53,14 @@ public interface PlayerEvent {
|
||||
Event<DropItem> DROP_ITEM = EventFactory.createLoop();
|
||||
Event<OpenMenu> OPEN_MENU = EventFactory.createLoop();
|
||||
Event<CloseMenu> CLOSE_MENU = EventFactory.createLoop();
|
||||
/**
|
||||
* Invoked when a player attempts to fill a bucket using right-click.
|
||||
* You can return a non-PASS interaction result to cancel further processing by other mods.
|
||||
* <p>
|
||||
* On Forge, FAIL cancels the event, and SUCCESS sets the event as handled.
|
||||
* On Fabric, any non-PASS result is returned directly and immediately.
|
||||
*/
|
||||
Event<FillBucket> FILL_BUCKET = EventFactory.createCompoundEventResult();
|
||||
|
||||
/**
|
||||
* @deprecated use {@link BlockEvent#BREAK}
|
||||
@@ -114,4 +124,8 @@ public interface PlayerEvent {
|
||||
interface CloseMenu {
|
||||
void close(Player player, AbstractContainerMenu menu);
|
||||
}
|
||||
|
||||
interface FillBucket {
|
||||
CompoundEventResult<ItemStack> fill(Player player, Level level, ItemStack stack, @Nullable HitResult target);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user