Remove unused accessor

This commit is contained in:
Leo40Git
2021-06-22 14:13:36 +03:00
parent 1ba9ae1a0b
commit c18c2c8d29

View File

@@ -20,25 +20,18 @@
package me.shedaniel.architectury.mixin.forge;
import net.minecraft.client.particle.ParticleEngine;
import net.minecraft.client.particle.SpriteSet;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.resources.ResourceLocation;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import java.util.List;
import java.util.Map;
@Mixin(ParticleEngine.class)
public interface ParticleEngineAccessor {
@Accessor
TextureAtlas getTextureAtlas();
// this is actually a Map<ResourceLocation, ParticleEngine.MutableSpriteSet>, but luckily type erasure saves the day
@Accessor
Map<ResourceLocation, SpriteSet> getProviders();
@Mixin(targets = "net/minecraft/client/particle/ParticleEngine$MutableSpriteSet")
interface MutableSpriteSetAccessor {
@Accessor