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https://github.com/architectury/architectury-api.git
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Add ClientGuiInputEvent
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/*
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* This file is part of architectury.
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* Copyright (C) 2020 shedaniel
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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package me.shedaniel.architectury.event.events.client;
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import me.shedaniel.architectury.event.Event;
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import me.shedaniel.architectury.event.EventFactory;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.screens.Screen;
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import net.minecraft.world.InteractionResult;
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@Environment(EnvType.CLIENT)
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public interface ClientGuiInputEvent {
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Event<MouseScrolled> MOUSE_SCROLLED_PRE = EventFactory.of(listeners -> {
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return (client, screen, mouseX, mouseY, amount) -> {
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for (MouseScrolled listener : listeners) {
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InteractionResult result = listener.mouseScrolled(client, screen, mouseX, mouseY, amount);
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if (result != InteractionResult.PASS)
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return result;
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}
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return InteractionResult.PASS;
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};
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});
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Event<MouseScrolled> MOUSE_SCROLLED_POST = EventFactory.of(listeners -> {
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return (client, screen, mouseX, mouseY, amount) -> {
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for (MouseScrolled listener : listeners) {
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InteractionResult result = listener.mouseScrolled(client, screen, mouseX, mouseY, amount);
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if (result != InteractionResult.PASS)
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return result;
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}
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return InteractionResult.PASS;
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};
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});
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Event<MouseClicked> MOUSE_CLICKED_PRE = EventFactory.of(listeners -> {
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return (client, screen, mouseX, mouseY, button) -> {
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for (MouseClicked listener : listeners) {
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InteractionResult result = listener.mouseClicked(client, screen, mouseX, mouseY, button);
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if (result != InteractionResult.PASS)
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return result;
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}
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return InteractionResult.PASS;
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};
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});
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Event<MouseClicked> MOUSE_CLICKED_POST = EventFactory.of(listeners -> {
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return (client, screen, mouseX, mouseY, button) -> {
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for (MouseClicked listener : listeners) {
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InteractionResult result = listener.mouseClicked(client, screen, mouseX, mouseY, button);
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if (result != InteractionResult.PASS)
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return result;
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}
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return InteractionResult.PASS;
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};
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});
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Event<MouseReleased> MOUSE_RELEASED_PRE = EventFactory.of(listeners -> {
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return (client, screen, mouseX, mouseY, button) -> {
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for (MouseReleased listener : listeners) {
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InteractionResult result = listener.mouseReleased(client, screen, mouseX, mouseY, button);
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if (result != InteractionResult.PASS)
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return result;
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}
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return InteractionResult.PASS;
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};
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});
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Event<MouseReleased> MOUSE_RELEASED_POST = EventFactory.of(listeners -> {
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return (client, screen, mouseX, mouseY, button) -> {
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for (MouseReleased listener : listeners) {
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InteractionResult result = listener.mouseReleased(client, screen, mouseX, mouseY, button);
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if (result != InteractionResult.PASS)
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return result;
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}
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return InteractionResult.PASS;
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};
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});
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Event<MouseDragged> MOUSE_DRAGGED_PRE = EventFactory.of(listeners -> {
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return (client, screen, mouseX1, mouseY1, button, mouseX2, mouseY2) -> {
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for (MouseDragged listener : listeners) {
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InteractionResult result = listener.mouseDragged(client, screen, mouseX1, mouseY1, button, mouseX2, mouseY2);
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if (result != InteractionResult.PASS)
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return result;
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}
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return InteractionResult.PASS;
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};
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});
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Event<MouseDragged> MOUSE_DRAGGED_POST = EventFactory.of(listeners -> {
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return (client, screen, mouseX1, mouseY1, button, mouseX2, mouseY2) -> {
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for (MouseDragged listener : listeners) {
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InteractionResult result = listener.mouseDragged(client, screen, mouseX1, mouseY1, button, mouseX2, mouseY2);
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if (result != InteractionResult.PASS)
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return result;
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}
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return InteractionResult.PASS;
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};
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});
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Event<KeyTyped> CHAR_TYPED_PRE = EventFactory.of(listeners -> {
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return (client, screen, character, keyCode) -> {
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for (KeyTyped listener : listeners) {
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InteractionResult result = listener.charTyped(client, screen, character, keyCode);
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if (result != InteractionResult.PASS)
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return result;
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}
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return InteractionResult.PASS;
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};
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});
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Event<KeyTyped> CHAR_TYPED_POST = EventFactory.of(listeners -> {
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return (client, screen, character, keyCode) -> {
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for (KeyTyped listener : listeners) {
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InteractionResult result = listener.charTyped(client, screen, character, keyCode);
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if (result != InteractionResult.PASS)
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return result;
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}
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return InteractionResult.PASS;
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};
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});
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Event<KeyPressed> KEY_PRESSED_PRE = EventFactory.of(listeners -> {
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return (client, screen, keyCode, scanCode, modifiers) -> {
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for (KeyPressed listener : listeners) {
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InteractionResult result = listener.keyPressed(client, screen, keyCode, scanCode, modifiers);
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if (result != InteractionResult.PASS)
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return result;
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}
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return InteractionResult.PASS;
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};
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});
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Event<KeyPressed> KEY_PRESSED_POST = EventFactory.of(listeners -> {
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return (client, screen, keyCode, scanCode, modifiers) -> {
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for (KeyPressed listener : listeners) {
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InteractionResult result = listener.keyPressed(client, screen, keyCode, scanCode, modifiers);
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if (result != InteractionResult.PASS)
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return result;
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}
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return InteractionResult.PASS;
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};
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});
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Event<KeyReleased> KEY_RELEASED_PRE = EventFactory.of(listeners -> {
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return (client, screen, keyCode, scanCode, modifiers) -> {
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for (KeyReleased listener : listeners) {
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InteractionResult result = listener.keyReleased(client, screen, keyCode, scanCode, modifiers);
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if (result != InteractionResult.PASS)
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return result;
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}
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return InteractionResult.PASS;
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};
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});
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Event<KeyReleased> KEY_RELEASED_POST = EventFactory.of(listeners -> {
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return (client, screen, keyCode, scanCode, modifiers) -> {
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for (KeyReleased listener : listeners) {
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InteractionResult result = listener.keyReleased(client, screen, keyCode, scanCode, modifiers);
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if (result != InteractionResult.PASS)
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return result;
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}
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return InteractionResult.PASS;
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};
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});
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interface KeyPressed {
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InteractionResult keyPressed(Minecraft client, Screen screen, int keyCode, int scanCode, int modifiers);
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}
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interface KeyReleased {
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InteractionResult keyReleased(Minecraft client, Screen screen, int keyCode, int scanCode, int modifiers);
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}
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interface KeyTyped {
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InteractionResult charTyped(Minecraft client, Screen screen, char character, int keyCode);
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}
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interface MouseScrolled {
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InteractionResult mouseScrolled(Minecraft client, Screen screen, double mouseX, double mouseY, double amount);
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}
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interface MouseReleased {
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InteractionResult mouseReleased(Minecraft client, Screen screen, double mouseX, double mouseY, int button);
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}
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interface MouseDragged {
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InteractionResult mouseDragged(Minecraft client, Screen screen, double mouseX1, double mouseY1, int button, double mouseX2, double mouseY2);
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}
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interface MouseClicked {
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InteractionResult mouseClicked(Minecraft client, Screen screen, double mouseX, double mouseY, int button);
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}
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}
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