mirror of
https://github.com/architectury/architectury-api.git
synced 2026-03-28 03:56:59 -05:00
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/*
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* This file is part of architectury.
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* Copyright (C) 2020, 2021, 2022 architectury
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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package dev.architectury.event.events.client;
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import com.mojang.brigadier.CommandDispatcher;
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import com.mojang.brigadier.arguments.ArgumentType;
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import com.mojang.brigadier.builder.LiteralArgumentBuilder;
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import com.mojang.brigadier.builder.RequiredArgumentBuilder;
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import dev.architectury.event.Event;
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import dev.architectury.event.EventFactory;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.client.player.LocalPlayer;
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import net.minecraft.commands.CommandBuildContext;
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import net.minecraft.commands.SharedSuggestionProvider;
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import net.minecraft.network.chat.Component;
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import net.minecraft.world.phys.Vec2;
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import net.minecraft.world.phys.Vec3;
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public interface ClientCommandRegistrationEvent {
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/**
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* @see ClientCommandRegistrationEvent#register(CommandDispatcher, CommandBuildContext)
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*/
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Event<ClientCommandRegistrationEvent> EVENT = EventFactory.createLoop();
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/**
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* This event is invoked after the client initializes.
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* Equivalent to Forge's {@code RegisterClientCommandsEvent} and Fabric's {@code ClientCommandManager}.
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*
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* @param dispatcher The command dispatcher to register commands to.
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* @param context The command build context.
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*/
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void register(CommandDispatcher<ClientCommandSourceStack> dispatcher, CommandBuildContext context);
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static LiteralArgumentBuilder<ClientCommandSourceStack> literal(String name) {
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return LiteralArgumentBuilder.literal(name);
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}
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static <T> RequiredArgumentBuilder<ClientCommandSourceStack, T> argument(String name, ArgumentType<T> type) {
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return RequiredArgumentBuilder.argument(name, type);
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}
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interface ClientCommandSourceStack extends SharedSuggestionProvider {
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void arch$sendSuccess(Component message, boolean broadcastToAdmins);
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void arch$sendFailure(Component message);
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LocalPlayer arch$getPlayer();
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Vec3 arch$getPosition();
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Vec2 arch$getRotation();
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ClientLevel arch$getLevel();
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}
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}
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