Implement item properties (#132)

This commit is contained in:
shedaniel
2021-08-30 01:44:30 +08:00
parent c8667222a3
commit 88dbf04c9b
6 changed files with 141 additions and 3 deletions

View File

@@ -0,0 +1,36 @@
/*
* This file is part of architectury.
* Copyright (C) 2020, 2021 architectury
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package dev.architectury.registry.item.fabric;
import net.minecraft.client.renderer.item.ClampedItemPropertyFunction;
import net.minecraft.client.renderer.item.ItemProperties;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.ItemLike;
public class ItemPropertiesRegistryImpl {
public static ClampedItemPropertyFunction registerGeneric(ResourceLocation propertyId, ClampedItemPropertyFunction function) {
return ItemProperties.registerGeneric(propertyId, function);
}
public static ClampedItemPropertyFunction register(ItemLike item, ResourceLocation propertyId, ClampedItemPropertyFunction function) {
ItemProperties.register(item.asItem(), propertyId, function);
return function;
}
}