Add TextureStitchEvent

This commit is contained in:
shedaniel
2020-11-08 19:24:11 +08:00
parent 61fe2fa932
commit 48d6e17342
5 changed files with 106 additions and 1 deletions

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/*
* Copyright 2020 shedaniel
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package me.shedaniel.architectury.event.events;
import me.shedaniel.architectury.event.Event;
import me.shedaniel.architectury.event.EventFactory;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.resources.ResourceLocation;
import java.util.function.Consumer;
@Environment(EnvType.CLIENT)
public interface TextureStitchEvent {
Event<Pre> PRE = EventFactory.createLoop(Pre.class);
Event<Post> POST = EventFactory.createLoop(Post.class);
@Environment(EnvType.CLIENT)
interface Pre {
void stitch(TextureAtlas atlas, Consumer<ResourceLocation> spriteAdder);
}
@Environment(EnvType.CLIENT)
interface Post {
void stitch(TextureAtlas atlas);
}
}