Add tool interaction recipe hooks

This commit is contained in:
Leo40Git
2021-08-11 12:14:26 +03:00
parent 4ef7f45ae7
commit 32a44239ea
8 changed files with 120 additions and 2 deletions

View File

@@ -29,6 +29,7 @@ import dev.architectury.test.events.DebugEvents;
import dev.architectury.test.gamerule.TestGameRules;
import dev.architectury.test.networking.TestModNet;
import dev.architectury.test.particle.TestParticles;
import dev.architectury.test.recipe.TestRecipes;
import dev.architectury.test.registry.TestRegistries;
import dev.architectury.test.registry.client.TestKeybinds;
import dev.architectury.test.tags.TestTags;
@@ -52,6 +53,7 @@ public class TestMod {
TestTrades.init();
TestParticles.initialize();
TestModNet.initialize();
TestRecipes.init();
if (Platform.getEnvironment() == Env.CLIENT) {
initializeClient();
}

View File

@@ -0,0 +1,39 @@
package dev.architectury.test.recipe;
import dev.architectury.hooks.item.tool.AxeItemHooks;
import dev.architectury.hooks.item.tool.HoeItemHooks;
import dev.architectury.hooks.item.tool.ShovelItemHooks;
import net.minecraft.Util;
import net.minecraft.core.BlockPos;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.block.Blocks;
public final class TestRecipes {
private TestRecipes() {
}
public static void init() {
AxeItemHooks.addStrippingRecipe(Blocks.QUARTZ_PILLAR, Blocks.OAK_LOG);
ShovelItemHooks.addFlatteningRecipe(Blocks.IRON_ORE, Blocks.DIAMOND_BLOCK.defaultBlockState());
HoeItemHooks.addTillingRecipe(Blocks.COAL_BLOCK, ctx -> {
if (!ctx.getLevel().isNight()) {
if (!ctx.getLevel().isClientSide) {
Player player = ctx.getPlayer();
if (player != null)
player.sendMessage(new TextComponent("These dark arts can only be done at night!"), Util.NIL_UUID);
}
return false;
}
return true;
}, ctx -> {
BlockPos pos = ctx.getClickedPos();
ctx.getLevel().setBlock(pos, Blocks.DIAMOND_BLOCK.defaultBlockState(), 3);
if (!ctx.getLevel().isClientSide) {
Player player = ctx.getPlayer();
if (player != null)
player.sendMessage(new TextComponent("Thou has successfully committed the dark arts of alchemy!!"), Util.NIL_UUID);
}
});
}
}