Remove locals requirements from BlockLandingInvoker

This commit is contained in:
shedaniel
2021-02-26 02:16:10 +08:00
parent c8aeff0823
commit 0eb7bd5b1e

View File

@@ -31,11 +31,10 @@ import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@Mixin({FallingBlock.class, AnvilBlock.class, ConcretePowderBlock.class})
public abstract class BlockLandingInvoker {
@Inject(method = "onLand", at = @At("RETURN"), locals = LocalCapture.CAPTURE_FAILHARD)
@Inject(method = "onLand", at = @At("RETURN"))
public void handleLand(Level level, BlockPos pos, BlockState fallState, BlockState landOn, FallingBlockEntity entity, CallbackInfo ci) {
BlockEvent.FALLING_LAND.invoker().onLand(level, pos, fallState, landOn, entity);
}