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* Add n64, gen, and gbx.hexpat * Add n64, gbx, and gen.hexpat to README.md * Remove leftover string import from n64.hexpat * More accurate variable declarations on nes.hexpat * Add source to gbx.hexpat * Add accidentally missing curly brace in nes.hexpat
5 lines
92 B
Rust
5 lines
92 B
Rust
#pragma author gmestanley
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#pragma description Nintendo 64 ROM header
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char name[20] @ 0x20;
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