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* 7z.hexpat This repository contains a custom pattern for the ImHex tool that enables the analysis of 7zip files. The pattern allows for a structured view of 7zip files within ImHex, providing insights into various aspects of the file structure. - Identification of 7zip files: The custom pattern detects and identifies 7zip file types based on their signature. - Extraction of key information: The pattern extracts important details from the 7zip file, such as the format version, CRC values, relative offset of the end header, and file size. - Differentiation of compression methods: The pattern distinguishes between LZMA and LZMA2 compression methods used within the 7zip file. - Visualization of start and end headers: The pattern helps in visualizing the start and end headers of the 7zip file, making it easier to navigate through its structure. To use the custom pattern for analyzing 7zip files in ImHex, follow these steps: 1. Install ImHex: Ensure that you have ImHex installed on your system. 2. Open a 7zip file: Launch ImHex and open the 7zip file you want to analyze. 3. Apply the custom pattern: In the "Pattern" menu, select the custom pattern for 7zip file analysis and apply it. 4. Explore the file structure: ImHex will display the matched patterns, allowing you to explore the structure of the 7zip file with the extracted information. Please note that this custom pattern is designed specifically for 7zip files and may not be suitable for other file formats. Contributions to this custom pattern for 7zip file analysis are welcome. If you have any improvements, bug fixes, or suggestions, feel free to submit a pull request. This custom pattern for ImHex is licensed under the [MIT License](LICENSE.md). You are free to modify and distribute this pattern as per the terms of the license. We would like to acknowledge the developers of ImHex for providing an excellent tool for binary file analysis. The custom pattern for 7zip file analysis in this repository builds upon the capabilities of ImHex to enhance the understanding of 7zip file structures. --- We hope you find this custom pattern useful for analyzing 7zip files using ImHex. If you encounter any issues or have any questions, please feel free to raise them in the "Issues" section of this repository. Thanks! * Added test file ---------
15 KiB
15 KiB
ImHex Database
This repository serves as a database for files to use with the ImHex Hex Editor. It currently contains
- Patterns - Binary Format definitions for the Pattern Language
- Pattern Libraries - Libraries that make using the Pattern Language easier
- Magic Files - Custom magic file definitions for the use with libmagic
- Encodings - Custom encodings in the .tbl format
- Data Processor Nodes - Custom nodes made for ImHex's Data Processor
- Themes - Custom themes for ImHex
- Constants - Constants definition files
- Scripts - Various scripts to generate code or automate some tasks
- Yara - Custom Yara rules
Submissions
Most files in this repository have been submitted by the community. Please feel free to open a PR on your own and add files to it! Everything will immediately show up in ImHex's Content Store and gets bundled with the next release of ImHex.
Table of Contents
Hex Patterns
| Name | MIME | Path | Description |
|---|---|---|---|
| 7Z | patterns/7z.hexpat |
7z File Format | |
| AFE2 | patterns/afe2.hexpat |
Nintendo Switch Atmosphère CFW Fatal Error log | |
| AR | application/x-archive |
patterns/ar.hexpat |
Static library archive files |
| ARM VTOR | patterns/arm_cm_vtor.hexpat |
ARM Cortex M Vector Table Layout | |
| Bencode | application/x-bittorrent |
patterns/bencode.hexpat |
Bencode encoding, used by Torrent files |
| BMP | image/bmp |
patterns/bmp.hexpat |
OS2/Windows Bitmap files |
| BSON | application/bson |
patterns/bson.hexpat |
BSON (Binary JSON) format |
| BSP | patterns/bsp_goldsrc.hexpat |
GoldSrc engine maps format (used in Half-Life 1) | |
| CCHVA | patterns/cchva.hexpat |
Command and Conquer Voxel Animation | |
| CCVXL | patterns/ccvxl.hexpat |
Command and Conquer Voxel Model | |
| CCPAL | patterns/ccpal.hexpat |
Command and Conquer Voxel Palette | |
| CDA | patterns/cda.hexpat |
Compact Disc Audio track | |
| CHM | patterns/chm.hexpat |
Windows HtmlHelp Data (ITSF / CHM) | |
| COFF | application/x-coff |
patterns/coff.hexpat |
Common Object File Format (COFF) executable |
| CPIO | application/x-cpio |
patterns/cpio.hexpat |
Old Binary CPIO Format |
| CrashLvl | patterns/Crashlvl.hexpat |
Crash Bandicoot - Back in Time (fan game) User created flashback tapes level format | |
| DDS | image/vnd-ms.dds |
patterns/dds.hexpat |
DirectDraw Surface |
| DEX | patterns/dex.hexpat |
Dalvik EXecutable Format | |
| DMG | patterns/dmg.hexpat |
Apple Disk Image Trailer (DMG) | |
| DS_Store | application/octet-stream |
patterns/dsstore.hexpat |
.DS_Store file format |
| DTA | patterns/max_v104.hexpat |
Mechanized Assault and Exploration v1.04 (strategy game) save file format | |
| ELF | application/x-executable |
patterns/elf.hexpat |
ELF header in elf binaries |
| EVTX | patterns/evtx.hexpat |
MS Windows Vista Event Log | |
| FDT | patterns/fdt.hexpat |
Flat Linux Device Tree blob | |
| File System | patterns/fs.hexpat |
Drive File System | |
| FLAC | audio/flac |
patterns/flac.hexpat |
Free Lossless Audio Codec, FLAC Audio Format |
| GB | application/x-gameboy-rom |
patterns/gb.hexpat |
Gameboy ROM |
| GIF | image/gif |
patterns/gif.hexpat |
GIF image files |
| GZIP | application/gzip |
patterns/gzip.hexpat |
GZip compressed data format |
| ICO | patterns/ico.hexpat |
Icon (.ico) or Cursor (.cur) files | |
| ID3 | audio/mpeg |
patterns/id3.hexpat |
ID3 tags in MP3 files |
| Intel HEX | patterns/intel_hex.hexpat |
Intel hexadecimal object file format definition | |
| IP | patterns/ip.hexpat |
Ethernet II Frames (IP Packets) | |
| ISO | patterns/iso.hexpat |
ISO 9660 file system | |
| Java Class | application/x-java-applet |
patterns/java_class.hexpat |
Java Class files |
| JPEG | image/jpeg |
patterns/jpeg.hexpat |
JPEG Image Format |
| Lua 5.4 | patterns/lua54.hexpat |
Lua 5.4 bytecode | |
| Mach-O | application/x-mach-binary |
patterns/macho.hexpat |
Mach-O executable |
| MIDI | audio/midi |
patterns/midi.hexpat |
MIDI header, event fields provided |
| MiniDump | application/x-dmp |
patterns/minidump.hexpat |
Windows MiniDump files |
| mp4 | video/mp4 |
patterns/mp4.hexpat |
MPEG-4 Part 14 digital multimedia container format |
| msgpack | application/x-msgpack |
patterns/msgpack.hexpat |
MessagePack binary serialization format |
| NACP | patterns/nacp.hexpat |
Nintendo Switch NACP files | |
| NBT | patterns/nbt.hexpat |
Minecraft NBT format | |
| NE | patterns/ne.hexpat |
NE header and Standard NE fields | |
| NRO | patterns/nro.hexpat |
Nintendo Switch NRO files | |
| NTAG | patterns/ntag.hexpat |
NTAG213/NTAG215/NTAG216, NFC Forum Type 2 Tag compliant IC | |
| OGG | audio/ogg |
patterns/ogg.hexpat |
OGG Audio format |
| PCAP | application/vnd.tcpdump.pcap |
patterns/pcap.hexpat |
pcap header and packets |
| PCX | application/x-pcx |
patterns/pcx.hexpat |
PCX Image format |
| PE | application/x-dosexec |
patterns/pe.hexpat |
PE header, COFF header, Standard COFF fields and Windows Specific fields |
| PFS0 | patterns/pfs0.hexpat |
Nintendo Switch PFS0 archive (NSP files) | |
| PIF | image/pif |
patterns/pif.hexpat |
PIF Image Format |
| PNG | image/png |
patterns/png.hexpat |
PNG image files |
| PRODINFO | patterns/prodinfo.hexpat |
Nintendo Switch PRODINFO | |
| Protobuf | patterns/protobuf.hexpat |
Google Protobuf encoding | |
| QBCL | patterns/qbcl.hexpat |
Qubicle voxel scene project file | |
| QOI | image/qoi |
patterns/qoi.hexpat |
QOI image files |
| Shell Link | application/x-ms-shortcut |
patterns/lnk.hexpat |
Windows Shell Link file format |
| SPIRV | patterns/spirv.hexpat |
SPIR-V header and instructions | |
| STL | model/stl |
patterns/stl.hexpat |
STL 3D Model format |
| StuffItV5 | application/x-stuffit |
patterns/sit5.hexpat |
StuffIt V5 archive |
| TAR | application/x-tar |
patterns/tar.hexpat |
Tar file format |
| TIFF | image/tiff |
patterns/tiff.hexpat |
Tag Image File Format |
| TGA | image/tga |
patterns/tga.hexpat |
Truevision TGA/TARGA image |
| UEFI | patterns/uefi.hexpat` |
UEFI structs for parsing efivars | |
| UF2 | patterns/uf2.hexpat |
USB Flashing Format | |
| VDF | patterns/vdf.hexpat |
Binary Value Data Format (.vdf) files | |
| VHDX | patterns/vhdx.hexpat |
Microsoft Hyper-V Virtual Hard Disk format | |
| WAV | audio/x-wav |
patterns/wav.hexpat |
RIFF header, WAVE header, PCM header |
| WAD | patterns/wad.hexpat |
DOOM WAD Archive | |
| XBEH | audio/x-xbox-executable |
patterns/xbeh.hexpat |
Xbox executable |
| XCI | patterns/xci.hexpat |
Nintendo Switch XCI cardridge ROM | |
| Xilinx BIT | patterns/xilinx_bit.hexpat |
Xilinx FPGA Bitstreams | |
| ZIP | application/zip |
patterns/zip.hexpat |
End of Central Directory Header, Central Directory File Headers |
| ZSTD | application/zstd |
patterns/zstd.hexpat |
Zstandard compressed data format |
Scripts
| Name | Path | Description |
|---|---|---|
| svd2pat | scripts/svd2pat.py |
Converts a ARM .svd register MMIO definition file into a pattern |
| csv2tbl | scripts/csv2tbl.py |
Converts a 010 editor CSV encoding file into a table file |
Pattern Libraries
| Name | Path | Description |
|---|---|---|
| libstd | includes/std/* |
Pattern Language Standard Libaray |
| libtype | includes/type/* |
Various custom types with special formatters |
| libhex | includes/hex/* |
Functions to interact with ImHex |
Yara rules
| Name | Path | Description |
|---|---|---|
| Official Rules | yara/official_rules/* |
Official Yara rules repository |
Magic files
| Name | Path | Description |
|---|---|---|
| Nintendo Switch | magic/nintendo_switch_magic |
Identifies common file types used on the Nintendo Switch |
| Portable Executable | magic/portable_executable_magic |
Identifies PE files used on Windows |
Constants files
| Name | Path | Description |
|---|---|---|
| CRC-16 | constants/crc16.json |
Constants associated with CRC-16 operations |
| CRC-32 | constants/crc32.json |
Constants associated with CRC-32 operations |
| HTTP-Codes | constants/http_status.json |
HTTP Status code values |
| Linux Error Codes | constants/linux_errors.json |
Values of Linux error results |
Encoding files
| Name | Path | Description |
|---|---|---|
| Arabic ISO | encodings/arabic_iso.tbl |
Arabic ISO encoding |
| Arabic Windows | encodings/arabic_windows.tbl |
Arabic Windows encoding |
| ASCII | encodings/ascii.tbl |
Regular ASCII encoding |
| ASCII+ANSI | encodings/ascii_ansi.tbl |
Extended ASCII encoding |
| ASCII+OEM | encodings/ascii_oem.tbl |
ASCII encoding with Windows OEM characters |
| Baltic ISO | encodings/baltic_iso.tbl |
Baltic ISO encoding |
| Baltic Windows | encodings/baltic_windows.tbl |
Baltic Windows encoding |
| Cyrillic ISO | encodings/cyrillic_iso.tbl |
Cyrillic ISO encoding |
| Cyrillic Windows | encodings/cyrillic_windows.tbl |
Cyrillic Windows encoding |
| Cyrillic KOI8-R | encodings/cyrillic_koi8_r.tbl |
Cyrillic KOI8-R encoding (Russian Characters) |
| Cyrillic KOI8-U | encodings/cyrillic_koi8_u.tbl |
Cyrillic KOI8-U encoding (Ukranian Characters) |
| Eastern Europe ISO | encodings/eastern_europe_iso.tbl |
Eastern Europe ISO encoding |
| Eastern Europe Windows | encodings/eastern_europe_windows.tbl |
Eastern Europe Windows encoding |
| EBCDIC | encodings/ebcdic.tbl |
Extended Binary Coded Decimal Interchange Code, developed by IBM for their Main Frames |
| EUC-JP | encodings/euc_jp.tbl |
EUC-JP encoding with NEC special and IBM extended characters |
| EUC-KR | encodings/euc_kr.tbl |
EUC-KR encoding |
| Greek ISO | encodings/greek_iso.tbl |
Greek ISO encoding |
| Greek Windows | encodings/greek_windows.tbl |
Greek Windows encoding |
| Hebrew ISO | encodings/hebrew_iso.tbl |
Hebrew ISO encoding |
| Hebrew Windows | encodings/hebrew_windows.tbl |
Hebrew Windows encoding |
| ISO/IEC 646 | encodings/iso_646.tbl |
ISO/IEC 646 encoding, an older version of ASCII |
| ISO/IEC 6937 | encodings/iso_6937.tbl |
ISO/IEC 6937 encoding, an extension of ASCII containing additional character |
| JIS 0201 | encodings/jis_x_0201.tbl |
JIS X 0201 encoding in UTF-8 |
| JIS X 0211 | encodings/jis_x_0211.tbl |
JIS X 0211 encoding in UTF-8 |
| JIS 0213 | encodings/jis_x_0213.tbl |
JIS X 0213 encoding in UTF-8 |
| Macintosh | encodings/macintosh.tbl |
Macintosh character encoding used by the Kermit protocol |
| Pokémon (English, Generation 1) | encodings/pokegen1_en.tbl |
Character encoding used by the English generation 1 Pokémon games |
| Pokémon (English, Generation 3) | encodings/pokegen3_en.tbl |
Character encoding used by the English generation 3 Pokémon games |
| Shift-JIS UTF-8 | encodings/shiftjis.tbl |
Shift-JIS encoding in UTF-8 |
| Thai | encodings/thai.tbl |
Thai character encoding |
| Turkish ISO | encodings/turkish_iso.tbl |
Turkish ISO encoding |
| Turkish Windows | encodings/turkish_windows.tbl |
Turkish Windows encoding |
| UTF-8 | encodings/utf8.tbl |
UTF-8 encoding |
| Vietnamese | encodings/vietnamese.tbl |
Vietnamese character encoding |
Data Processor Nodes
| Name | Path | Description |
|---|---|---|
| Caesar Cipher | nodes/caesar.hexnode |
Simple adjustable per-byte Caecar Cipher (ROT) |
| XOR Cipher | nodes/xor.hexnode |
XORs a input with a repeating XOR pad |
Themes
| Name | Path | Description |
|---|---|---|
| Visual Studio Dark | themes/vs_dark.json |
Theme similar to Visual Studio's Dark theme |
| Solarized Dark | themes/solarized_dark.json |
Solarized Dark Theme |