* Added pattern file for M.A.X. v1.04 game files.
* * Added MAX pattern in list of patterns.
* Added MAX sample game save file.
* Reordered the list of patterns to ascending name.
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Co-authored-by: n.bitounis <n.bitounis@xe.gr>
* Initial format for Buddy Allocator structures in `.DS_Store` files
* Add list of entries for files in `.DS_Store`
* Add root block, offsets, toc and free lists structures
* Add parsing of block data
* Document `.DS_Store` pattern and add test file
* Update pe.hexpat
Implementing a number of things and fixing others
* Update pe.hexpat
Adding the readonlyData pattern
* Update pe.hexpat
Testing putting the number of tabs on Github to 4 instead of 8 (so that comments on the code for the Sections don't break)
* Update pe.hexpat
Reverting change that turned out to be needless
* Update pe.hexpat
Actually sending the `products[while($ != richHeaderEndPosition)]` to `products[while($ < richHeaderEndPosition)]` change
* Add files via upload
Adding NE test file
* Add files via upload
Adding NE pattern file
* Update ne.hexpat
Fixing the error with the entry table assignment
* Update README.md
Added the NE pattern file to the list of patterns