patterns: Added Crash Bandicoot - Back in time level format (#110)

* Added Crash Bandicoot - Back in time level format

* Update README.md

* Fix README.md
This commit is contained in:
AdventureT
2023-04-25 21:44:02 +02:00
committed by GitHub
parent 8f1a6bdd75
commit e21063d58b
2 changed files with 74 additions and 0 deletions

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@@ -91,6 +91,7 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
| UEFI | | [`patterns/uefi.hexpat`](patterns/uefi.hexpat)` | UEFI structs for parsing efivars |
| EVTX | | [`patterns/evtx.hexpat`](patterns/evtx.hexpat) | MS Windows Vista Event Log |
| BSP | | [`patterns/bsp_goldsrc.hexpat`](patterns/bsp_goldsrc.hexpat) | GoldSrc engine maps format (used in Half-Life 1) |
| CrashLvl | | [`patterns/Crashlvl.hexpat`](patterns/Crashlvl.hexpat) | Crash Bandicoot - Back in Time (fan game) User created flashback tapes level format |
### Scripts