patterns: Add pattern and magic for Arma 3 PAA (#475)

* patterns/paa: Added pattern for Arma 3 PAA

* patterns/paa: Small correction

* magic/arma3: Added magic file for Arma 3 formats

Only the PAA format for now
This commit is contained in:
MrClock
2026-01-11 19:10:23 +01:00
committed by GitHub
parent fb84bbb5d1
commit cee3a5de77
4 changed files with 137 additions and 0 deletions

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@@ -36,6 +36,7 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
| ARC | | [`patterns/arc.hexpat`](patterns/arc.hexpat) | Minecraft Legacy Console Edition ARC files |
| ARIA2 | | [`patterns/aria2.hexpat`](patterns/aria2.hexpat) | ARIA2 Download Manager Control files |
| ARM VTOR | | [`patterns/arm_cm_vtor.hexpat`](patterns/arm_cm_vtor.hexpat) | ARM Cortex M Vector Table Layout |
| Arma 3 PAA | | [`patterns/a3_paa.hexpat`](patterns/a3_paa.hexpat) | Arma 3 PAA texture file |
| Assassin's Creed: Unity | | [`patterns/AC Unity`](patterns/Assassin's Creed: Unity) | Assassin's Creed: Unity archive files -- .forge & .data (compressed and decompressed) -- |
| Bastion | | [`patterns/bastion/*`](https://gitlab.com/EvelynTSMG/imhex-bastion-pats) | Various [Bastion](https://en.wikipedia.org/wiki/Bastion_(video_game)) files |
| BeyondCompare BCSS | | [`patterns/bcss.hexpat`](patterns/bcss.hexpat) | BeyondCompare Snapshot (BCSS) file |
@@ -266,6 +267,7 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
| Name | Path | Description |
|------|------|-------------|
| Arma 3 | [`magic/arma3_magic`](magic/arma3_magic) | Identifies Arma 3 binary formats |
| Nintendo Switch | [`magic/nintendo_switch_magic`](magic/nintendo_switch_magic) | Identifies common file types used on the Nintendo Switch |
| Portable Executable | [`magic/portable_executable_magic`](magic/portable_executable_magic) | Identifies PE files used on Windows

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magic/arma3_magic Normal file
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# A libmagic database containing definitions for files used by the Arma 3 game by Bohemia Interactive
# Arma 3 PAA image
0x02 string GGAT Arma 3 PAA image file
!:mime image/x.a3-paa
!:ext paa
>0 leshort 0xff01 DXT1 compression
>0 leshort 0xff02 DXT2 compression
>0 leshort 0xff03 DXT3 compression
>0 leshort 0xff04 DXT4 compression
>0 leshort 0xff05 DXT5 compression
>0 leshort 0x4444 RGBA4 format
>0 leshort 0x1555 RGBA5 format
>0 leshort 0x8888 RGBA8 format
>0 leshort 0x8080 Grayscale format

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patterns/a3_paa.hexpat Normal file
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#pragma author MrClock
#pragma description Arma 3 PAA image format
#pragma endian little
#pragma MIME image/x.a3-paa
import type.color;
import std.mem;
import std.sys;
struct Color<auto alpha> {
u8 b;
u8 g;
u8 r;
if (alpha) u8 a;
} [[sealed, format("type::impl::format_color"), color(std::format("{0:02X}{1:02X}{2:02X}", r, g, b))]];
using BGR8 = Color<false>;
using BGRA8 = Color<true>;
enum PixelFormat: u16 {
DXT1 = 0xFF01,
DXT2 = 0xFF02,
DXT3 = 0xFF03,
DXT4 = 0xFF04,
DXT5 = 0xFF05,
RGBA4 = 0x4444,
RGBA5 = 0x1555,
RGBA8 = 0x8888,
GRAY = 0x8080
};
enum AlphaMode: u32 {
NONE = 0,
INTERPOLATED = 1,
BINARY = 2
};
enum Swizzle: u8 {
ALPHA = 0,
RED = 1,
GREEN = 2,
BLUE = 3,
INVERTED_ALPHA = 4,
INVERTED_RED = 5,
INVERTED_GREEN = 6,
INVERTED_BLUE = 7,
BLANK_WHITE = 8,
BLANK_BLACK = 9
};
struct Tagg {
char signature[8];
u32 length;
match (signature) {
("GGATCGVA"): BGRA8 color;
("GGATCXAM"): BGRA8 color;
("GGATGALF"): AlphaMode alpha;
("GGATSFFO"): u32 offsets[16];
("GGATZIWS"): Swizzle copies[4];
(_): u8 data[length];
}
} [[format("format_tagg_name")]];
struct Palette {
u16 length;
BGR8 colors[length];
};
struct Mipmap {
u16 width_and_lzo [[format("format_width_lzo")]];
u16 height;
u16 width = width_and_lzo & 0x7FFF;
if (width == 0 && height == 0) {
break;
}
u24 size;
u8 data[size];
} [[format("format_resolution")]];
struct PAA {
PixelFormat format;
Tagg taggs[while(std::mem::read_string($, 4) == "GGAT")];
Palette palette;
Mipmap mipmaps[while(true)];
u16 EOF;
std::assert_warn(EOF == 0, "Invalid EOF sentinel");
};
fn format_resolution(ref auto mip) {
return std::format("{0:d} x {1:d}", mip.width, mip.height);
};
fn format_width_lzo(u16 value) {
u16 width = value & 0x7FFF;
if (value & 0x8000) {
return std::format("{0:d} (+LZO)", width);
} else {
return std::format("{0:d}", width);
}
};
fn format_tagg_name(Tagg data) {
match (data.signature) {
("GGATCGVA"): return "Average color";
("GGATCXAM"): return "Max color";
("GGATGALF"): return "Alpha flag";
("GGATZIWS"): return "Swizzle";
("GGATSFFO"): return "Mipmap offsets";
(_): return "Unknown";
}
};
PAA file @ 0x0000;

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