mirror of
https://github.com/WerWolv/ImHex-Patterns.git
synced 2026-03-27 23:37:04 -05:00
git: Various style fixes everywhere, removing whitespaces (#321)
* repo-wide: trim trailing spaces Note: This doesn't touch the .tbl files in encodings/ since they include meaningful trailing spaces (`20= `) * patterns: clean up duplicate semicolons * ELF: add header magic check * glTF: use type::Magic for magic value * glTF: check that the file size in the header matches * xgstexture: fix generics syntax for magic value * JPEG: define hex enum with 0x00 instead of 0X00 * CI: update deprecated actions --------- Co-authored-by: Nik <werwolv98@gmail.com>
This commit is contained in:
@@ -23,12 +23,12 @@ namespace format
|
||||
{
|
||||
return pck.lut.table[index].value;
|
||||
};
|
||||
|
||||
|
||||
fn property(ref auto p)
|
||||
{
|
||||
return std::format("{}: {}", format::look_up_str(p.key), p.value);
|
||||
};
|
||||
|
||||
|
||||
fn assets(ref auto assets)
|
||||
{
|
||||
return std::format("Assets: {}", assets.count);
|
||||
@@ -38,12 +38,12 @@ namespace format
|
||||
{
|
||||
return std::format("count: {}", p.propertyCount);
|
||||
};
|
||||
|
||||
|
||||
fn string(ref auto string)
|
||||
{
|
||||
return std::string::to_string(string.value);
|
||||
};
|
||||
|
||||
|
||||
fn asset_entry(ref auto e)
|
||||
{
|
||||
return std::string::to_string(e.type);
|
||||
@@ -96,22 +96,22 @@ enum AssetType : s32
|
||||
//! "0" file
|
||||
InfoFile = 4,
|
||||
//! (x16|x32|x64)Info.pck
|
||||
TexturePackInfoFile = 5,
|
||||
TexturePackInfoFile = 5,
|
||||
//! languages.loc/localisation.loc
|
||||
LocalisationFile = 6,
|
||||
//! GameRules.grf
|
||||
GameRulesFile = 7,
|
||||
//! audio.pck
|
||||
AudioFile = 8,
|
||||
//! colours.col
|
||||
ColourTableFile = 9,
|
||||
//! GameRules.grh
|
||||
GameRulesHeader = 10,
|
||||
//! Skins.pck
|
||||
SkinDataFile = 11,
|
||||
//! models.bin
|
||||
ModelsFile = 12,
|
||||
//! behaviours.bin
|
||||
LocalisationFile = 6,
|
||||
//! GameRules.grf
|
||||
GameRulesFile = 7,
|
||||
//! audio.pck
|
||||
AudioFile = 8,
|
||||
//! colours.col
|
||||
ColourTableFile = 9,
|
||||
//! GameRules.grh
|
||||
GameRulesHeader = 10,
|
||||
//! Skins.pck
|
||||
SkinDataFile = 11,
|
||||
//! models.bin
|
||||
ModelsFile = 12,
|
||||
//! behaviours.bin
|
||||
BehavioursFile = 13,
|
||||
//! entityMaterials.bin
|
||||
MaterialFile = 14,
|
||||
@@ -166,7 +166,7 @@ struct Assets
|
||||
} [[format("format::assets"), transform_entities("transform::assets")]];
|
||||
|
||||
struct Pck
|
||||
{
|
||||
{
|
||||
s32 version;
|
||||
if (version >> 24 & 0xff != 0)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user