patterns: Added Windows Notepad cache file pattern (#297)

* Added Windows Notepad Cache file parser.

* Fixed Notepad windowstate link in readme

* Added a test file for notepad-cache.hexpat
This commit is contained in:
Seth Hall
2024-11-17 07:54:29 -05:00
committed by GitHub
parent c8ebb3eb8a
commit abbd25e7f6
3 changed files with 84 additions and 1 deletions

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@@ -95,7 +95,8 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
| NBT | | [`patterns/nbt.hexpat`](patterns/nbt.hexpat) | Minecraft NBT format | | NBT | | [`patterns/nbt.hexpat`](patterns/nbt.hexpat) | Minecraft NBT format |
| NE | | [`patterns/ne.hexpat`](patterns/ne.hexpat) | NE header and Standard NE fields | | NE | | [`patterns/ne.hexpat`](patterns/ne.hexpat) | NE header and Standard NE fields |
| nes | | [`patterns/nes.hexpat`](patterns/nes.hexpat) | .nes file format | | nes | | [`patterns/nes.hexpat`](patterns/nes.hexpat) | .nes file format |
| NotepadWindowState | | [`patterns/notepad-windowstate.hexpat`](patterns/notepad-windowstate.hexpat) | Windows 11 Notepad - Window State .bin file | | NotepadCache | | [`patterns/notepad-cache.hexpat`](patterns/notepad-cache.hexpat) | Windows Notepad Cache |
| NotepadWindowState | | [`patterns/notepadwindowstate.hexpat`](patterns/notepadwindowstate.hexpat) | Windows 11 Notepad - Window State .bin file |
| NRO | | [`patterns/nro.hexpat`](patterns/nro.hexpat) | Nintendo Switch NRO files | | NRO | | [`patterns/nro.hexpat`](patterns/nro.hexpat) | Nintendo Switch NRO files |
| NTAG | | [`patterns/ntag.hexpat`](patterns/ntag.hexpat) | NTAG213/NTAG215/NTAG216, NFC Forum Type 2 Tag compliant IC | | NTAG | | [`patterns/ntag.hexpat`](patterns/ntag.hexpat) | NTAG213/NTAG215/NTAG216, NFC Forum Type 2 Tag compliant IC |
| OGG | `audio/ogg` | [`patterns/ogg.hexpat`](patterns/ogg.hexpat) | OGG Audio format | | OGG | `audio/ogg` | [`patterns/ogg.hexpat`](patterns/ogg.hexpat) | OGG Audio format |

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@@ -0,0 +1,82 @@
#pragma author sethhall
#pragma description Windows Notepad Cache Files
// This was written based on the following blog post:
// https://u0041.co/posts/articals/exploring-windows-artifacts-notepad-files/
import type.leb128;
import type.time;
import type.magic;
import std.time;
using uLEB128 = type::uLEB128;
enum Encodings: u8 {
ANSI = 0x01,
UTF_16LE = 0x02,
UTF_16BE = 0x03,
UTF_8BOM = 0x04,
UTF_8 = 0x05,
};
enum LineEndings: u8 {
CRLF = 0x01,
CR = 0x02,
LF = 0x03,
};
struct ConfigBlock {
bool word_wrap;
bool rtl;
bool show_unicode;
uLEB128 version;
u16 unknown;
};
struct UnsavedChunk {
uLEB128 cursor_position;
uLEB128 deletion_number;
uLEB128 addition_number;
char16 chars[addition_number];
char crc32[4] [[format("hash_format"), comment("CRC32 hash of the entire unsaved chunk structure")]];
};
struct Notepad_File {
type::Magic<"NP\0"> signature [[comment("File signature")]];
bool is_saved;
if ( is_saved ) {
uLEB128 path_length;
char16 path[path_length] [[comment("Path of saved file on disk")]];
uLEB128 file_size;
Encodings encoding;
LineEndings line_endings;
uLEB128 last_write [[format("format_filetime")]];
char sha256[32] [[format("hash_format")]];
u8 unknown1;
}
u8 unknown2;
uLEB128 selection_start;
uLEB128 selection_end;
ConfigBlock config_block;
type::uLEB128 content_length;
char16 content[content_length];
bool contain_unsaved_data;
char crc32[4] [[format("hash_format")]];
UnsavedChunk unsaved_chunks[while(!std::mem::eof())];
};
fn hash_format(auto bytes) {
str hash_hex;
for(u8 i=0, i < sizeof(bytes), i+=1) {
hash_hex = hash_hex + std::format("{:02X}",bytes[i]);
}
return hash_hex;
};
fn format_filetime(uLEB128 data) {
// We will only support dates back to the epoch
std::time::Time time64 = std::time::to_utc((data / 10000000.0) - 11644473600.0);
return std::time::format(time64, "%c");
};
Notepad_File file @ $;

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