patterns: Add pattern for Vector BLF Frame Logging Format (#409)

* Add Vector Binary Logging Format pattern

* Combine object header extensions into single type

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Co-authored-by: Nik <werwolv98@gmail.com>
This commit is contained in:
Sean Apeler
2025-12-05 22:15:57 +01:00
committed by GitHub
parent ea8b381ac5
commit 7c3dcc1fcc
2 changed files with 534 additions and 0 deletions

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@@ -42,6 +42,7 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
| Bencode | `application/x-bittorrent` | [`patterns/bencode.hexpat`](patterns/bencode.hexpat) | Bencode encoding, used by Torrent files |
| Prusa BGCODE | | [`patterns/bgcode.hexpat`](patterns/bgcode.hexpat) | PrusaSlicer Binary G-Code files |
| BLEND | | [`patterns/blend.hexpat`](patterns/blend.hexpat) | Blender Project file |
| BLF | | [`patterns/blf.hexpat`](patterns/blf.hexpat) | Vector BLF Frame Logging Files |
| BMP | `image/bmp` | [`patterns/bmp.hexpat`](patterns/bmp.hexpat) | OS2/Windows Bitmap files |
| BIN | | [`patterns/selinux.hexpat`](patterns/selinux.pat) | SE Linux modules |
| BINKA | | [`patterns/binka.hexpat`](patterns/binka.pat) | RAD Game Tools Bink Audio (BINKA) files |