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pattern: Add Assassin's Creed: Unity's Forge files and Data files (Compressed and Decompressed) (#448)
* Add Capcom's Devil May Cry 3 HD .mod hexpat Hex Pattern file for Capcom's Devil May Cry 3 HD Collection's .mod (3D Models) files * Update DMC3 HD Mod.hexpat * Update DMC3 HD Mod.hexpat * Update DMC3 HD Mod.hexpat * Add files via upload * Update README.md * Rename DMC3 HD Mod.hexpat to dmc3_hd_mod.hexpat * Delete patterns/dmc3_hd_mod.hexpat * Delete tests/patterns/test_data/dmc3_hd_mod.hexpat.mod * Add files via upload * Update dmc3_hd_mod.hexpat * Add files via upload * Update README.md * Update README.md * Update README.md * Add files via upload * Update ACU_FORGE.hexpat * Update README.md * Update and rename ACU_DATA_Compressed.hexpat to acu_data_compressed.hexpat * Update and rename ACU_FORGE.hexpat to acu_forge.hexpat * Update README.md * Update acu_data_compressed.hexpat * Update acu_data_compressed.hexpat * Add files via upload * Update and rename ACU_DATA_Decompressed.hexpat to acu_data_decompressed.hexpat * Update README.md * Update acu_data_compressed.hexpat * Update README.md * Delete patterns/acu_data_compressed.hexpat * Delete patterns/acu_data_decompressed.hexpat * Delete patterns/acu_forge.hexpat * Create acu_forge.hexpat * Add files via upload * Update and rename ACU_DATA_Compressed.hexpat to acu_data_compressed.hexpat * Update and rename ACU_DATA_Decompressed.hexpat to acu_data_decompressed.hexpat * Update README.md * Delete patterns/dmc3_hd_mod.hexpat * Create dmc3_hd_mod.hexpat * Update README.md * Update dmc3_hd_mod.hexpat * Update README.md --------- Co-authored-by: Nik <werwolv98@gmail.com>
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@@ -36,6 +36,7 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
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| ARC | | [`patterns/arc.hexpat`](patterns/arc.hexpat) | Minecraft Legacy Console Edition ARC files |
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| ARIA2 | | [`patterns/aria2.hexpat`](patterns/aria2.hexpat) | ARIA2 Download Manager Control files |
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| ARM VTOR | | [`patterns/arm_cm_vtor.hexpat`](patterns/arm_cm_vtor.hexpat) | ARM Cortex M Vector Table Layout |
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| Assassin's Creed: Unity | | [`patterns/Assassin's Creed: Unity`](patterns/Assassin's Creed: Unity) | Assassin's Creed: Unity archive files -- .forge & .data (compressed and decompressed) -- |
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| Bastion | | [`patterns/bastion/*`](https://gitlab.com/EvelynTSMG/imhex-bastion-pats) | Various [Bastion](https://en.wikipedia.org/wiki/Bastion_(video_game)) files |
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| BeyondCompare BCSS | | [`patterns/bcss.hexpat`](patterns/bcss.hexpat) | BeyondCompare Snapshot (BCSS) file |
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| Bencode | `application/x-bittorrent` | [`patterns/bencode.hexpat`](patterns/bencode.hexpat) | Bencode encoding, used by Torrent files |
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@@ -61,6 +62,7 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
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| CREDHIST | | [`patterns/credhist.hexpat`](patterns/credhist.hexpat) | CREDHIST Format |
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| DDS | `image/vnd-ms.dds` | [`patterns/dds.hexpat`](patterns/dds.hexpat) | DirectDraw Surface |
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| DEX | | [`patterns/dex.hexpat`](patterns/dex.hexpat) | Dalvik EXecutable Format |
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| Devil May Cry HD Collection | | [`patterns/Devil May Cry HD Collection`](patterns/Devil May Cry HD Collection) | 3D Model files used in Devil May Cry 3 HD Collection |
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| DICOM | `application/dicom` | [`patterns/dicom.hexpat`](patterns/dicom.hexpat) | DICOM image format |
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| DISK_PARSER (DFIR) | `application/x-ima` | [`patterns/DFIR/DISK_PARSER.hexpat`](patterns/DFIR/DISK_PARSER.hexpat) | Recursive Disk/Volume/Filesystem parsing |
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| DMG | | [`patterns/dmg.hexpat`](patterns/dmg.hexpat) | Apple Disk Image Trailer (DMG) |
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@@ -227,6 +229,8 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
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| Atari XEX | | [`xex.hexpat`](patterns/xex.hexpat) | Atari 8-bit binary format |
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| Terminfo | `application/x-terminfo` and `application/x-terminfo2` | [`patterns/terminfo.hexpat`](patterns/terminfo.hexpat) | Compiled *(legacy and extended)* term info entry |
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### Scripts
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| Name | Path | Description |
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