patterns/nbt: Added NBT pattern

This commit is contained in:
Nik
2022-12-21 19:57:04 +01:00
committed by GitHub
parent b160e99b63
commit 5a3036149c
3 changed files with 71 additions and 0 deletions

70
patterns/nbt.hexpat Normal file
View File

@@ -0,0 +1,70 @@
#include <std/sys.pat>
#pragma endian big
enum Tag : u8 {
End = 0,
Byte = 1,
Short = 2,
Int = 3,
Long = 4,
Float = 5,
Double = 6,
ByteArray = 7,
String = 8,
List = 9,
Compound = 10,
IntArray = 11,
LongArray = 12
};
using Element;
struct Value {
if (parent.tag == Tag::Byte)
s8 value;
else if (parent.tag == Tag::Short)
s16 value;
else if (parent.tag == Tag::Int)
s32 value;
else if (parent.tag == Tag::Long)
s64 value;
else if (parent.tag == Tag::Float)
float value;
else if (parent.tag == Tag::Double)
double value;
else if (parent.tag == Tag::ByteArray) {
s32 arrayLength;
s8 value[arrayLength] [[sealed]];
} else if (parent.tag == Tag::String) {
u16 stringLength;
char value[stringLength];
} else if (parent.tag == Tag::List) {
Tag tag;
s32 listLength;
Value values[listLength] [[static]];
} else if (parent.tag == Tag::Compound) {
Element values[while(true)];
} else {
std::error(std::format("Invalid tag {:02X}", TypeTag));
}
} [[inline]];
struct Element {
Tag tag;
if (tag == Tag::End)
break;
else {
u16 nameLength;
char name[nameLength];
Value value;
}
};
struct NBT {
Element element[while(true)] [[inline]];
};
NBT nbt @ 0x00;