add to enchantment tables
This commit is contained in:
@@ -55,7 +55,7 @@ mod_name=More Spear Enchantments
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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mod_license=MIT
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mod_license=MIT
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# The mod version. See https://semver.org/
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# The mod version. See https://semver.org/
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mod_version=1.0.1
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mod_version=1.1.0
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# This should match the base package used for the mod sources.
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# This should match the base package used for the mod sources.
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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@@ -11,7 +11,8 @@ loaderVersion="${loader_version_range}" #mandatory This is typically bumped ever
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# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
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# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
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license="${mod_license}"
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license="${mod_license}"
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# A URL to refer people to when problems occur with this mod
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# A URL to refer people to when problems occur with this mod
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issueTrackerURL="https://git.sillyangel.dev/angel/more-spear-enchants-forge/issues" #optional
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updateJSONURL="https://git.sillyangel.dev/angel/more-spear-enchants/raw/branch/master/update.json"
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issueTrackerURL="https://git.sillyangel.dev/angel/mse-forge/issues" #optional
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# If your mod is purely client-side and has no multiplayer functionality (be it dedicated servers or Open to LAN),
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# If your mod is purely client-side and has no multiplayer functionality (be it dedicated servers or Open to LAN),
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# set this to true, and Forge will set the correct displayTest for you and skip loading your mod on dedicated servers.
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# set this to true, and Forge will set the correct displayTest for you and skip loading your mod on dedicated servers.
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#clientSideOnly=true #optional - defaults to false if absent
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#clientSideOnly=true #optional - defaults to false if absent
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@@ -0,0 +1,9 @@
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{
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"replace": false,
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"values": [
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"more_spear_enchantments:crippling",
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"more_spear_enchantments:poisoning",
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"more_spear_enchantments:thundering",
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"more_spear_enchantments:withering"
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]
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}
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