Files
mice/lib/image-utils.ts

126 lines
4.0 KiB
TypeScript

/**
* Utility functions for calculating optimal image sizes for different contexts
*/
export interface ImageSizeContext {
/** The display width in CSS pixels */
displayWidth: number;
/** The display height in CSS pixels */
displayHeight: number;
/** Device pixel ratio for high-DPI displays */
devicePixelRatio?: number;
/** Additional scaling factor (e.g., for hover effects) */
scaleFactor?: number;
}
/**
* Calculate the optimal image size for the given context
* Takes into account device pixel ratio and potential scaling effects
*/
export function calculateOptimalImageSize(context: ImageSizeContext): number {
const { displayWidth, displayHeight, devicePixelRatio = 1, scaleFactor = 1.1 } = context;
// Use the larger dimension to ensure we cover the entire display area
const baseDimension = Math.max(displayWidth, displayHeight);
// Account for device pixel ratio and potential scaling
const optimalSize = Math.ceil(baseDimension * devicePixelRatio * scaleFactor);
// Cap at reasonable maximum to avoid excessive bandwidth usage
return Math.min(optimalSize, 1200);
}
/**
* Get optimal image size for common component contexts
* All sizes are clean divisions of 1200 for optimal scaling
*/
export const ImageSizes = {
// Small thumbnails in lists - 1200/20 = 60, rounded to 64 for better display
THUMBNAIL: 60,
// Small album covers in compact views - 1200/10 = 120
SMALL_ALBUM: 120,
// Medium album covers in grid views - 1200/5 = 240
MEDIUM_ALBUM: 240,
// Large album covers in detail views - 1200/3 = 400
LARGE_ALBUM: 400,
// Extra large for full-screen displays - 1200/2 = 600
XLARGE_ALBUM: 600,
// Full resolution - 1200/1 = 1200
FULL_ALBUM: 1200,
// Artist images
ARTIST_SMALL: 120, // 1200/10
ARTIST_MEDIUM: 240, // 1200/5
ARTIST_LARGE: 400, // 1200/3
// Player images
PLAYER_MINI: 60, // 1200/20
PLAYER_COMPACT: 120, // 1200/10
PLAYER_FULL: 400, // 1200/3
} as const;
/**
* Get responsive image size based on container and viewport
*/
export function getResponsiveImageSize(
containerWidth: number,
viewportWidth: number = typeof window !== 'undefined' ? window?.innerWidth || 1920 : 1920,
devicePixelRatio: number = typeof window !== 'undefined' ? window?.devicePixelRatio || 1 : 1
): number {
let targetSize: number;
// Determine base size based on container and viewport
// All sizes are clean divisions of 1200
if (containerWidth <= 60) {
targetSize = ImageSizes.THUMBNAIL; // 60px
} else if (containerWidth <= 120) {
targetSize = ImageSizes.SMALL_ALBUM; // 120px
} else if (containerWidth <= 240 || viewportWidth <= 768) {
targetSize = ImageSizes.MEDIUM_ALBUM; // 240px
} else if (containerWidth <= 400 || viewportWidth <= 1024) {
targetSize = ImageSizes.LARGE_ALBUM; // 400px
} else if (containerWidth <= 600 || viewportWidth <= 1440) {
targetSize = ImageSizes.XLARGE_ALBUM; // 600px
} else {
targetSize = ImageSizes.FULL_ALBUM; // 1200px
}
// Apply device pixel ratio but ensure we stay within clean divisions of 1200
const scaledSize = Math.ceil(targetSize * devicePixelRatio);
// Round to nearest clean division of 1200
const divisions = [60, 120, 240, 400, 600, 1200];
return divisions.find(size => size >= scaledSize) || 1200;
}
/**
* Hook to get optimal image size for a container
* Returns clean divisions of 1200 for optimal scaling
*/
export function useOptimalImageSize(
width: number,
height: number = width,
scaleFactor: number = 1.1
): number {
if (typeof window === 'undefined') {
// SSR fallback - return appropriate size based on dimensions
return getResponsiveImageSize(width, 1920, 1);
}
const optimalSize = calculateOptimalImageSize({
displayWidth: width,
displayHeight: height,
devicePixelRatio: window.devicePixelRatio || 1,
scaleFactor,
});
// Round to nearest clean division of 1200
const divisions = [60, 120, 240, 400, 600, 1200];
return divisions.find(size => size >= optimalSize) || 1200;
}