feat: implement volume persistence and auto-play control in AudioPlayer and AudioPlayerContext

This commit is contained in:
2025-06-20 02:47:12 +00:00
committed by GitHub
parent 96a29f25dc
commit 6d6b1baa62
3 changed files with 39 additions and 14 deletions

View File

@@ -69,7 +69,10 @@ export const AudioPlayerProvider: React.FC<{ children: React.ReactNode }> = ({ c
const savedCurrentTrack = localStorage.getItem('navidrome-currentTrack');
if (savedCurrentTrack) {
try {
setCurrentTrack(JSON.parse(savedCurrentTrack));
const track = JSON.parse(savedCurrentTrack);
// Clear autoPlay flag when loading from localStorage to prevent auto-play on refresh
track.autoPlay = false;
setCurrentTrack(track);
} catch (error) {
console.error('Failed to parse saved current track:', error);
}
@@ -78,7 +81,9 @@ export const AudioPlayerProvider: React.FC<{ children: React.ReactNode }> = ({ c
useEffect(() => {
if (currentTrack) {
localStorage.setItem('navidrome-currentTrack', JSON.stringify(currentTrack));
// Remove autoPlay flag when saving to localStorage
const { autoPlay, ...trackToSave } = currentTrack;
localStorage.setItem('navidrome-currentTrack', JSON.stringify(trackToSave));
} else {
localStorage.removeItem('navidrome-currentTrack');
}
@@ -282,11 +287,11 @@ export const AudioPlayerProvider: React.FC<{ children: React.ReactNode }> = ({ c
}
// Play the first shuffled track and set the rest as queue
playTrack(shuffledTracks[0]);
playTrack(shuffledTracks[0], true); // Enable autoplay
setQueue(shuffledTracks.slice(1));
} else {
// Normal order: play first track and set the rest as queue
playTrack(tracks[0]);
playTrack(tracks[0], true); // Enable autoplay
setQueue(tracks.slice(1));
}
}
@@ -332,11 +337,11 @@ export const AudioPlayerProvider: React.FC<{ children: React.ReactNode }> = ({ c
}
setQueue(remainingTracks);
playTrack(tracks[startingIndex]);
playTrack(tracks[startingIndex], true); // Enable autoplay
} else {
// Normal order: set the remaining tracks after the starting track as queue
setQueue(tracks.slice(startingIndex + 1));
playTrack(tracks[startingIndex]);
playTrack(tracks[startingIndex], true); // Enable autoplay
}
toast({
@@ -360,8 +365,8 @@ export const AudioPlayerProvider: React.FC<{ children: React.ReactNode }> = ({ c
const targetTrack = queue[index];
// Remove all tracks before the target track (including the target track)
setQueue((prevQueue) => prevQueue.slice(index + 1));
// Play the target track
playTrack(targetTrack);
// Play the target track with autoplay enabled
playTrack(targetTrack, true);
}
}, [queue, playTrack]);
@@ -445,11 +450,11 @@ export const AudioPlayerProvider: React.FC<{ children: React.ReactNode }> = ({ c
}
// Play the first shuffled track and set the rest as queue
playTrack(shuffledTracks[0]);
playTrack(shuffledTracks[0], true); // Enable autoplay
setQueue(shuffledTracks.slice(1));
} else {
// Normal order: play first track and set the rest as queue
playTrack(allTracks[0]);
playTrack(allTracks[0], true); // Enable autoplay
setQueue(allTracks.slice(1));
}
}