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mice-3ds/source/main.c
angel 5d9ce1fdb9
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fix: update application version to dev37 and streamline playback logging
2025-12-06 22:44:34 -06:00

682 lines
16 KiB
C

/**
* mice - 3DS Music Player
* Copyright (C) 2016 Mahyar Koshkouei
*
* This program comes with ABSOLUTELY NO WARRANTY and is free software. You are
* welcome to redistribute it under certain conditions; for details see the
* LICENSE file.
*/
#include <3ds.h>
#include <dirent.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include "all.h"
#include "error.h"
#include "file.h"
#include "main.h"
#include "metadata.h"
#include "playback.h"
#include "gui.h"
volatile bool runThreads = true;
/* Log message buffer for GUI display */
#define MAX_LOG_MESSAGES 100
static char* logMessages[MAX_LOG_MESSAGES] = {0};
static int logMessageCount = 0;
static int logScroll = 0;
static void addLogMessage(const char* msg) {
if (logMessageCount >= MAX_LOG_MESSAGES) {
/* Remove oldest message */
free(logMessages[0]);
memmove(logMessages, logMessages + 1, (MAX_LOG_MESSAGES - 1) * sizeof(char*));
logMessageCount--;
}
logMessages[logMessageCount++] = strdup(msg);
}
/**
* Prints the current key mappings (removed - not needed for GUI)
*/
/* Controls are now implied by the GUI interface */
/**
* Allows the playback thread to return any error messages that it may
* encounter.
*
* \param infoIn Struct containing addresses of the event, the error code,
* and an optional error string.
*/
void playbackWatchdog(void* infoIn)
{
struct watchdogInfo* info = infoIn;
while(runThreads)
{
svcWaitSynchronization(*info->errInfo->failEvent, U64_MAX);
svcClearEvent(*info->errInfo->failEvent);
if(*info->errInfo->error > 0)
{
char errorMsg[256];
snprintf(errorMsg, sizeof(errorMsg), "Error %d: %s",
*info->errInfo->error, mice_strerror(*info->errInfo->error));
addLogMessage(errorMsg);
}
else if (*info->errInfo->error == -1)
{
/* Used to signify that playback has stopped.
* Not technically an error. Don't spam logs.
*/
/* addLogMessage("Stopped"); */
}
}
return;
}
/**
* Stop the currently playing file (if there is one) and play another file.
*
* \param ep_file File to play.
* \param playbackInfo Information that the playback thread requires to
* play file.
*/
static int changeFile(const char* ep_file, struct playbackInfo_t* playbackInfo)
{
s32 prio;
static Thread thread = NULL;
if(ep_file != NULL && getFileType(ep_file) == FILE_TYPE_ERROR)
{
*playbackInfo->errInfo->error = errno;
svcSignalEvent(*playbackInfo->errInfo->failEvent);
return -1;
}
/**
* If music is playing, stop it. Only one playback thread should be playing
* at any time.
*/
if(thread != NULL)
{
/* Tell the thread to stop playback before we join it */
stopPlayback();
threadJoin(thread, U64_MAX);
threadFree(thread);
thread = NULL;
}
/* If file is NULL, then only thread termination was requested. */
if(ep_file == NULL || playbackInfo == NULL)
return 0;
//playbackInfo->file = strdup(ep_file);
if (memccpy(playbackInfo->file, ep_file, '\0', sizeof(playbackInfo->file)) == NULL)
{
addLogMessage("Error: File path too long");
return -1;
}
/* Remove "Playing:" message that was causing display issues */
/* printf("Playing: %s\n", playbackInfo->file); */
playbackInfo->samples_total = 0;
playbackInfo->samples_played = 0;
playbackInfo->samples_per_second = 0;
svcGetThreadPriority(&prio, CUR_THREAD_HANDLE);
thread = threadCreate(playFile, playbackInfo, 32 * 1024, prio - 1, -2, false);
return 0;
}
static int cmpstringp(const void *p1, const void *p2)
{
/* The actual arguments to this function are "pointers to
pointers to char", but strcmp(3) arguments are "pointers
to char", hence the following cast plus dereference */
return strcasecmp(* (char * const *) p1, * (char * const *) p2);
}
/**
* Store the list of files and folders in current directory to an array.
*/
static int getDir(struct dirList_t* dirList)
{
DIR *dp;
struct dirent *ep;
int fileNum = 0;
int dirNum = 0;
char* wd = getcwd(NULL, 0);
if(wd == NULL)
goto out;
/* Clear strings */
for(int i = 0; i < dirList->dirNum; i++)
free(dirList->directories[i]);
for(int i = 0; i < dirList->fileNum; i++)
free(dirList->files[i]);
free(dirList->currentDir);
if((dirList->currentDir = strdup(wd)) == NULL)
addLogMessage("Memory allocation failure");
if((dp = opendir(wd)) == NULL)
goto out;
while((ep = readdir(dp)) != NULL)
{
if(ep->d_type == DT_DIR)
{
/* Add more space for another pointer to a dirent struct */
dirList->directories = realloc(dirList->directories, (dirNum + 1) * sizeof(char*));
if((dirList->directories[dirNum] = strdup(ep->d_name)) == NULL)
addLogMessage("Memory allocation failure");
dirNum++;
continue;
}
/* Add more space for another pointer to a dirent struct */
dirList->files = realloc(dirList->files, (fileNum + 1) * sizeof(char*));
if((dirList->files[fileNum] = strdup(ep->d_name)) == NULL)
addLogMessage("Memory allocation failure");
fileNum++;
}
qsort(&dirList->files[0], fileNum, sizeof(char *), cmpstringp);
qsort(&dirList->directories[0], dirNum, sizeof(char *), cmpstringp);
dirList->dirNum = dirNum;
dirList->fileNum = fileNum;
if(closedir(dp) != 0)
goto out;
out:
free(wd);
return fileNum + dirNum;
}
/**
* Build file list for GUI display.
* Creates a combined list of directories and files for rendering.
*/
static void buildFileListForGUI(struct dirList_t dirList, const char*** outList, int* outCount, int from)
{
static const char* combinedList[512];
static char entryBuffer[512][256];
int index = 0;
/* Add parent directory option */
if(from == 0)
{
snprintf(entryBuffer[index], sizeof(entryBuffer[index]), "../");
combinedList[index] = entryBuffer[index];
index++;
}
/* Add all directories */
for(int i = 0; i < dirList.dirNum && index < 512; i++)
{
snprintf(entryBuffer[index], sizeof(entryBuffer[index]), "%s/", dirList.directories[i]);
combinedList[index] = entryBuffer[index];
index++;
}
/* Add all files */
for(int i = 0; i < dirList.fileNum && index < 512; i++)
{
snprintf(entryBuffer[index], sizeof(entryBuffer[index]), "%s", dirList.files[i]);
combinedList[index] = entryBuffer[index];
index++;
}
*outList = combinedList;
*outCount = index;
}
/**
* Dummy function kept for compatibility (no longer used with GUI)
*/
static int listDir(int from __attribute__((unused)),
int max __attribute__((unused)),
int select __attribute__((unused)),
struct dirList_t dirList __attribute__((unused)))
{
/* This function is no longer used with GUI rendering */
return 0;
}
/**
* Get number of files in current working folder
*
* \return Number of files in current working folder, -1 on failure with
* errno set.
*/
int getNumberFiles(void)
{
DIR *dp;
struct dirent *ep;
int ret = 0;
if((dp = opendir(".")) == NULL)
goto err;
while((ep = readdir(dp)) != NULL)
ret++;
closedir(dp);
out:
return ret;
err:
ret = -1;
goto out;
}
int main(int argc __attribute__((unused)), char **argv __attribute__((unused)))
{
int fileMax;
int fileNum = 0;
int from = 0;
Thread watchdogThread __attribute__((unused));
Handle playbackFailEvent;
struct watchdogInfo watchdogInfoIn;
struct errInfo_t errInfo;
struct playbackInfo_t playbackInfo = { 0 };
volatile int error = 0;
struct dirList_t dirList = { 0 };
struct metadata_t currentMetadata = { 0 };
/* ignore key release of L/R if L+R or L+down was pressed */
bool keyLComboPressed = false;
bool keyRComboPressed = false;
/* Initialize GUI system */
if(guiInit() != 0)
{
return -1;
}
svcCreateEvent(&playbackFailEvent, RESET_ONESHOT);
errInfo.error = &error;
errInfo.failEvent = &playbackFailEvent;
watchdogInfoIn.screen = NULL; /* No longer using console */
watchdogInfoIn.errInfo = &errInfo;
watchdogThread = threadCreate(playbackWatchdog,
&watchdogInfoIn, 4 * 1024, 0x20, -2, true);
playbackInfo.errInfo = &errInfo;
/* position of parent folder in parent directory */
int prevPosition[MAX_DIRECTORIES] = {0};
int prevFrom[MAX_DIRECTORIES] = {0};
int oldFileNum, oldFrom;
chdir(DEFAULT_DIR);
chdir("MUSIC");
/* TODO: Not actually possible to get less than 0 */
if(getDir(&dirList) < 0)
{
addLogMessage("Unable to obtain directory information");
goto err;
}
fileMax = getNumberFiles();
/**
* This allows for music to continue playing through the headphones whilst
* the 3DS is closed.
*/
aptSetSleepAllowed(false);
while(aptMainLoop())
{
u32 kDown;
u32 kHeld;
u32 kUp;
static u64 mill = 0;
/* Begin GUI frame */
guiBeginFrame();
guiClearTopScreen();
guiClearBottomScreen();
hidScanInput();
kDown = hidKeysDown();
kHeld = hidKeysHeld();
kUp = hidKeysUp();
/* Exit mice */
if(kDown & KEY_START)
break;
#ifdef DEBUG
/* Debug info logged if needed */
#endif
if(kDown)
mill = osGetTime();
if(kHeld & KEY_L)
{
/* Pause/Play */
if(kDown & (KEY_R | KEY_UP))
{
if(isPlaying() == false)
continue;
togglePlayback();
keyLComboPressed = true;
// distinguish between L+R and L+Up
if (KEY_R & kDown) {
keyRComboPressed = true;
}
continue;
}
/* Show controls - no longer needed with GUI */
if(kDown & KEY_LEFT)
{
keyLComboPressed = true;
continue;
}
}
// if R is pressed first
if ((kHeld & KEY_R) && (kDown & KEY_L))
{
if(isPlaying() == false)
continue;
togglePlayback();
keyLComboPressed = true;
keyRComboPressed = true;
continue;
}
if((kDown & KEY_UP ||
((kHeld & KEY_UP) && (osGetTime() - mill > 500))) &&
fileNum > 0)
{
fileNum--;
// one line taken up by cwd, other by ../
if(fileMax - fileNum > MAX_LIST-2 && from != 0)
from--;
}
if((kDown & KEY_DOWN ||
((kHeld & KEY_DOWN) && (osGetTime() - mill > 500))) &&
fileNum < fileMax)
{
fileNum++;
if(fileNum >= MAX_LIST && fileMax - fileNum >= 0 &&
from < fileMax - MAX_LIST)
from++;
}
if((kDown & KEY_LEFT ||
((kHeld & KEY_LEFT) && (osGetTime() - mill > 500))) &&
fileNum > 0)
{
int skip = MAX_LIST / 2;
if(fileNum < skip)
skip = fileNum;
fileNum -= skip;
// one line taken up by cwd, other by ../
if(fileMax - fileNum > MAX_LIST-2 && from != 0)
{
from -= skip;
if(from < 0)
from = 0;
}
}
if((kDown & KEY_RIGHT ||
((kHeld & KEY_RIGHT) && (osGetTime() - mill > 500))) &&
fileNum < fileMax)
{
int skip = fileMax - fileNum;
if(skip > MAX_LIST / 2)
skip = MAX_LIST / 2;
fileNum += skip;
if(fileNum >= MAX_LIST && fileMax - fileNum >= 0 &&
from < fileMax - MAX_LIST)
{
from += skip;
if(from > fileMax - MAX_LIST)
from = fileMax - MAX_LIST;
}
}
/*
* Pressing B goes up a folder, as well as pressing A or R when ".."
* is selected.
*/
if((kDown & KEY_B) ||
((kDown & KEY_A) && (from == 0 && fileNum == 0)))
{
chdir("..");
fileMax = getDir(&dirList);
fileNum = prevPosition[0];
from = prevFrom[0];
for (int i=0; i<MAX_DIRECTORIES-1; i++) {
prevPosition[i] = prevPosition[i+1];
prevFrom[i] = prevFrom[i+1];
}
/* default to first entry */
prevPosition[MAX_DIRECTORIES-1] = 0;
prevFrom[MAX_DIRECTORIES-1] = 0;
continue;
}
if(kDown & KEY_A)
{
if(dirList.dirNum >= fileNum)
{
chdir(dirList.directories[fileNum - 1]);
fileMax = getDir(&dirList);
oldFileNum = fileNum;
oldFrom = from;
fileNum = 0;
from = 0;
/* save old position in folder */
for (int i=MAX_DIRECTORIES-1; i>0; i--) {
prevPosition[i] = prevPosition[i-1];
prevFrom[i] = prevFrom[i-1];
}
prevPosition[0] = oldFileNum;
prevFrom[0] = oldFrom;
continue;
}
if(dirList.dirNum < fileNum)
{
/* Extract and display metadata */
char fullPath[512];
snprintf(fullPath, sizeof(fullPath), "%s", dirList.files[fileNum - dirList.dirNum - 1]);
extractMetadata(fullPath, &currentMetadata);
guiDisplayMetadata(&currentMetadata, dirList.files[fileNum - dirList.dirNum - 1]);
changeFile(dirList.files[fileNum - dirList.dirNum - 1], &playbackInfo);
error = 0;
continue;
}
}
// ignore R release if key combo with R used
bool keyRActivation = false;
if (kUp & KEY_R) {
if (!keyRComboPressed) {
keyRActivation = true;
}
keyRComboPressed = false;
}
bool goToNextFile = (kDown & KEY_ZR) || keyRActivation;
// check that next entry is a file
if (goToNextFile && fileNum < fileMax && dirList.dirNum < fileNum+1) {
fileNum += 1;
if(fileNum >= MAX_LIST && fileMax - fileNum >= 0 &&
from < fileMax - MAX_LIST)
from++;
/* Extract and display metadata */
char fullPath[512];
snprintf(fullPath, sizeof(fullPath), "%s", dirList.files[fileNum - dirList.dirNum - 1]);
extractMetadata(fullPath, &currentMetadata);
guiDisplayMetadata(&currentMetadata, dirList.files[fileNum - dirList.dirNum - 1]);
changeFile(dirList.files[fileNum - dirList.dirNum - 1], &playbackInfo);
error = 0;
continue;
}
// ignore L release if key combo with L used
bool keyLActivation = false;
if (kUp & KEY_L) {
if (!keyLComboPressed) {
keyLActivation = true;
}
keyLComboPressed = false;
}
bool goToPrevFile = (kDown & KEY_ZL) || keyLActivation;
// don't go to ../ and check that previous entry is a file
if (goToPrevFile && fileNum > 1 && dirList.dirNum < fileNum-1) {
fileNum -= 1;
if(fileMax - fileNum > MAX_LIST-2 && from != 0)
from--;
/* Extract and display metadata */
char fullPath[512];
snprintf(fullPath, sizeof(fullPath), "%s", dirList.files[fileNum - dirList.dirNum - 1]);
extractMetadata(fullPath, &currentMetadata);
guiDisplayMetadata(&currentMetadata, dirList.files[fileNum - dirList.dirNum - 1]);
changeFile(dirList.files[fileNum - dirList.dirNum - 1], &playbackInfo);
error = 0;
continue;
}
// play next song automatically
if (error == -1) {
// don't try to play folders
if (fileNum >= fileMax || dirList.dirNum >= fileNum) {
error = 0;
continue;
}
fileNum += 1;
/* Extract and display metadata */
char fullPath[512];
snprintf(fullPath, sizeof(fullPath), "%s", dirList.files[fileNum - dirList.dirNum - 1]);
extractMetadata(fullPath, &currentMetadata);
guiDisplayMetadata(&currentMetadata, dirList.files[fileNum - dirList.dirNum - 1]);
changeFile(dirList.files[fileNum - dirList.dirNum - 1], &playbackInfo);
error = 0;
continue;
}
/* Render GUI elements */
const char** fileList;
int fileListCount;
buildFileListForGUI(dirList, &fileList, &fileListCount, 0);
/* Display metadata if we have any */
if(currentMetadata.title[0] || currentMetadata.artist[0] || currentMetadata.album[0])
{
const char* currentFile = (fileNum > 0 && fileNum <= dirList.dirNum + dirList.fileNum) ?
(fileNum > dirList.dirNum ? dirList.files[fileNum - dirList.dirNum - 1] : "..") : "";
guiDisplayMetadata(&currentMetadata, currentFile);
}
/* Calculate scroll position to keep selection visible (14 lines visible) */
int scroll = from;
if(fileNum < scroll)
scroll = fileNum;
else if(fileNum >= scroll + 14)
scroll = fileNum - 13;
/* Display file list on bottom screen */
guiDisplayFileList(fileList, fileListCount, fileNum, scroll);
/* Display logs on top screen */
guiDisplayLog((const char**)logMessages, logMessageCount, logScroll);
/* Display playback status */
if(playbackInfo.samples_per_second > 0)
{
float position = (float)playbackInfo.samples_played / playbackInfo.samples_per_second;
float duration = (float)playbackInfo.samples_total / playbackInfo.samples_per_second;
guiDisplayPlaybackStatus(isPlaying(), isPaused(), position, duration);
}
/* Display version */
guiDisplayVersion(MICE_VERSION);
/* End GUI frame */
guiEndFrame();
}
out:
addLogMessage("Exiting...");
runThreads = false;
clearMetadata(&currentMetadata);
svcSignalEvent(playbackFailEvent);
changeFile(NULL, &playbackInfo);
/* Cleanup GUI */
guiExit();
/* Cleanup log messages */
for(int i = 0; i < logMessageCount; i++)
free(logMessages[i]);
return 0;
err:
addLogMessage("A fatal error occurred. Press START to exit.");
while(true)
{
u32 kDown;
hidScanInput();
kDown = hidKeysDown();
if(kDown & KEY_START)
break;
}
goto out;
}