426 lines
7.8 KiB
C
426 lines
7.8 KiB
C
/**
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* ctrmus - 3DS Music Player
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* Copyright (C) 2016 Mahyar Koshkouei
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*
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* This program comes with ABSOLUTELY NO WARRANTY and is free software. You are
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* welcome to redistribute it under certain conditions; for details see the
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* LICENSE file.
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*/
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#include <3ds.h>
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#include <dirent.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include "all.h"
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#include "error.h"
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#include "main.h"
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#include "playback.h"
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volatile bool runThreads = true;
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int main(int argc, char **argv)
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{
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PrintConsole topScreen;
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PrintConsole bottomScreen;
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int fileMax;
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int fileNum = 0;
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int from = 0;
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Thread watchdogThread;
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Handle playbackFailEvent;
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struct watchdogInfo watchdogInfoIn;
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struct errInfo_t errInfo;
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struct playbackInfo_t playbackInfo;
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volatile int error = 0;
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gfxInitDefault();
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sdmcInit();
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consoleInit(GFX_TOP, &topScreen);
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consoleInit(GFX_BOTTOM, &bottomScreen);
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consoleSelect(&bottomScreen);
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svcCreateEvent(&playbackFailEvent, RESET_ONESHOT);
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errInfo.error = &error;
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errInfo.failEvent = &playbackFailEvent;
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errInfo.errstr = NULL;
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watchdogInfoIn.screen = &topScreen;
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watchdogInfoIn.errInfo = &errInfo;
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watchdogThread = threadCreate(playbackWatchdog,
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&watchdogInfoIn, 4 * 1024, 0x20, -2, true);
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playbackInfo.file = NULL;
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playbackInfo.errInfo = &errInfo;
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chdir(DEFAULT_DIR);
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chdir("MUSIC");
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if(listDir(from, MAX_LIST, 0) < 0)
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{
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err_print("Unable to list directory.");
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goto err;
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}
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fileMax = getNumberFiles();
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/**
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* This allows for music to continue playing through the headphones whilst
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* the 3DS is closed.
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*/
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aptSetSleepAllowed(false);
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while(aptMainLoop())
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{
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u32 kDown;
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u32 kHeld;
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static u64 mill = 0;
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hidScanInput();
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gfxSwapBuffers();
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gfxFlushBuffers();
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gspWaitForVBlank();
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kDown = hidKeysDown();
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kHeld = hidKeysHeld();
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consoleSelect(&bottomScreen);
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/* Exit ctrmus */
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if(kDown & KEY_START)
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break;
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#ifdef DEBUG
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consoleSelect(&topScreen);
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printf("\rNum: %d, Max: %d, from: %d ", fileNum, fileMax, from);
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consoleSelect(&bottomScreen);
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#endif
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if(kDown)
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mill = osGetTime();
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if(kHeld & KEY_L)
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{
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/* Pause/Play */
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if(kDown & (KEY_R | KEY_UP))
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{
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if(isPlaying() == false)
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continue;
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consoleSelect(&topScreen);
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if(togglePlayback() == true)
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puts("Paused");
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else
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puts("Playing");
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continue;
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}
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/* Show controls */
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if(kDown & KEY_LEFT)
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{
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consoleSelect(&topScreen);
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showControls();
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continue;
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}
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/* Stop */
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if(kDown & KEY_B)
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{
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stopPlayback();
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changeFile(NULL, &playbackInfo);
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consoleSelect(&topScreen);
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puts("Stopped");
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continue;
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}
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}
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if((kDown & KEY_UP ||
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((kHeld & KEY_UP) && (osGetTime() - mill > 500))) &&
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fileNum > 0)
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{
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fileNum--;
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/* 26 is the maximum number of entries that can be printed */
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if(fileMax - fileNum > 26 && from != 0)
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from--;
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if(listDir(from, MAX_LIST, fileNum) < 0)
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err_print("Unable to list directory.");
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}
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if((kDown & KEY_DOWN ||
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((kHeld & KEY_DOWN) && (osGetTime() - mill > 500))) &&
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fileNum < fileMax)
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{
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fileNum++;
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if(fileNum >= MAX_LIST && fileMax - fileNum >= 0 &&
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from < fileMax - MAX_LIST)
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from++;
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if(listDir(from, MAX_LIST, fileNum) < 0)
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err_print("Unable to list directory.");
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}
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/*
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* Pressing B goes up a folder, as well as pressing A or R when ".."
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* is selected.
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*/
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if((kDown & KEY_B) ||
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((kDown & KEY_A) && (from == 0 && fileNum == 0)))
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{
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if(chdir("..") != 0)
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err_print("chdir");
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fileNum = 0;
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from = 0;
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fileMax = getNumberFiles();
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if(listDir(from, MAX_LIST, fileNum) < 0)
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err_print("Unable to list directory.");
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continue;
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}
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if(kDown & KEY_A)
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{
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int audioFileNum = 0;
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DIR *dp;
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struct dirent *ep;
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dp = opendir(".");
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if(dp != NULL)
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{
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while((ep = readdir(dp)) != NULL)
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{
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if(audioFileNum == fileNum - 1)
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break;
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audioFileNum++;
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}
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if(ep->d_type == DT_DIR)
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{
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/* file not allocated yet, so no need to clear it */
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if(chdir(ep->d_name) != 0)
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err_print("chdir");
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fileNum = 0;
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from = 0;
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fileMax = getNumberFiles();
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if(listDir(from, MAX_LIST, fileNum) < 0)
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err_print("Unable to list directory.");
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closedir(dp);
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continue;
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}
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consoleSelect(&topScreen);
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changeFile(ep->d_name, &playbackInfo);
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consoleSelect(&bottomScreen);
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if(closedir(dp) != 0)
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err_print("Closing directory failed.");
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}
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else
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err_print("Unable to open directory.");
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}
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}
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#ifdef DEBUG
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consoleSelect(&topScreen);
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printf("\rNum: %d, Max: %d, from: %d ", fileNum, fileMax, from);
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consoleSelect(&bottomScreen);
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#endif
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out:
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puts("Exiting...");
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runThreads = false;
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svcSignalEvent(playbackFailEvent);
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changeFile(NULL, &playbackInfo);
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gfxExit();
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sdmcExit();
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return 0;
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err:
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puts("A fatal error occurred. Press START to exit.");
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while(true)
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{
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u32 kDown;
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hidScanInput();
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kDown = hidKeysDown();
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if(kDown & KEY_START)
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break;
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}
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goto out;
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}
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static void showControls(void)
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{
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printf("Button mappings:\n"
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"Pause: L+R or L+Up\n"
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"Stop: L+B\n"
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"A: Open File\n"
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"B: Go up folder\n"
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"Start: Exit\n");
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}
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void playbackWatchdog(void* infoIn)
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{
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struct watchdogInfo* info = infoIn;
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while(runThreads)
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{
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svcWaitSynchronization(*info->errInfo->failEvent, U64_MAX);
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svcClearEvent(*info->errInfo->failEvent);
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consoleSelect(info->screen);
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if(*info->errInfo->error != 0)
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{
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printf("Error %d: %s", *info->errInfo->error,
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ctrmus_strerror(*info->errInfo->error));
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if(info->errInfo->errstr != NULL)
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{
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printf(" %s", info->errInfo->errstr);
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delete(info->errInfo->errstr);
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}
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printf("\n");
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}
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}
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return;
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}
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static int changeFile(const char* ep_file, struct playbackInfo_t* playbackInfo)
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{
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s32 prio;
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static Thread thread = NULL;
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/**
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* If music is playing, stop it. Only one playback thread should be playing
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* at any time.
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*/
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if(thread != NULL)
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{
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/* Tell the thread to stop playback before we join it */
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stopPlayback();
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threadJoin(thread, U64_MAX);
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threadFree(thread);
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thread = NULL;
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/* free allocated file string */
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delete(playbackInfo->file);
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}
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if(ep_file == NULL || playbackInfo == NULL)
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return 0;
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playbackInfo->file = strdup(ep_file);
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printf("Playing: %s\n", playbackInfo->file);
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svcGetThreadPriority(&prio, CUR_THREAD_HANDLE);
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thread = threadCreate(playFile, playbackInfo, 32 * 1024, prio - 1, -2, false);
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return 0;
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}
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/**
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* List current directory.
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*
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* \param from First entry in directory to list.
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* \param max Maximum number of entries to list. Must be > 0.
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* \param select File to show as selected. Must be > 0.
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* \return Number of entries listed or negative on error.
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*/
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int listDir(int from, int max, int select)
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{
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DIR *dp;
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struct dirent *ep;
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int fileNum = 0;
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int listed = 0;
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char* wd = getcwd(NULL, 0);
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if(wd == NULL)
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goto err;
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consoleClear();
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printf("Dir: %.33s\n", wd);
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if((dp = opendir(wd)) == NULL)
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goto err;
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if(from == 0)
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{
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printf("%c../\n", select == 0 ? '>' : ' ');
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listed++;
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}
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while((ep = readdir(dp)) != NULL)
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{
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fileNum++;
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if(fileNum <= from)
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continue;
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listed++;
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printf("%c%s%.37s%s\n",
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select == fileNum ? '>' : ' ',
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ep->d_type == DT_DIR ? "\x1b[34;1m" : "",
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ep->d_name,
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ep->d_type == DT_DIR ? "/\x1b[0m" : "");
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if(fileNum == max + from)
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break;
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}
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if(closedir(dp) != 0)
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goto err;
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out:
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free(wd);
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return listed;
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err:
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listed = -1;
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goto out;
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}
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/**
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* Get number of files in current working folder
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*
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* \return Number of files in current working folder, -1 on failure with
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* errno set.
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*/
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int getNumberFiles(void)
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{
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DIR *dp;
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struct dirent *ep;
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int ret = 0;
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if((dp = opendir(".")) == NULL)
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goto err;
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while((ep = readdir(dp)) != NULL)
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ret++;
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closedir(dp);
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out:
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return ret;
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err:
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ret = -1;
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goto out;
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}
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