440 lines
9.2 KiB
C
440 lines
9.2 KiB
C
/**
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* ctrmus - 3DS Music Player
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* Copyright (C) 2016 Mahyar Koshkouei
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*
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* This program comes with ABSOLUTELY NO WARRANTY and is free software. You are
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* welcome to redistribute it under certain conditions; for details see the
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* LICENSE file.
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*/
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#include <3ds.h>
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#include <dirent.h>
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#include <errno.h>
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#include <opus/opusfile.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "main.h"
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#include "trivial_example.h"
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#define BUFFER_SIZE 16 * 1024
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#define AUDIO_FOLDER "sdmc:/MUSIC/"
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#define CHANNEL 0x08
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/* Adds extra debugging text */
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#define DEBUG 0
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/* From: http://stackoverflow.com/a/1644898 */
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#define debug_print(fmt, ...) \
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do { if (DEBUG) fprintf(stderr, "%d:%s(): " fmt, __LINE__,\
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__func__, __VA_ARGS__); } while (0)
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#define err_print(err) \
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do { fprintf(stderr, "\nError %d:%s(): %s %s\n", __LINE__, __func__, \
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err, strerror(errno)); } while (0)
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int main(int argc, char **argv)
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{
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DIR *dp;
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struct dirent *ep;
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PrintConsole topScreen;
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PrintConsole bottomScreen;
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u8 fileMax = 0;
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u8 fileNum = 1;
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gfxInitDefault();
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consoleInit(GFX_TOP, &topScreen);
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consoleInit(GFX_BOTTOM, &bottomScreen);
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consoleSelect(&topScreen);
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puts("Scanning audio directory.");
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dp = opendir(AUDIO_FOLDER);
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if(dp != NULL)
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{
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while((ep = readdir(dp)) != NULL)
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printf("%d: %s\n", ++fileMax, ep->d_name);
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if(closedir(dp) != 0)
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err_print("Closing directory failed.");
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}
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else
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{
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err_print("Opening directory failed.");
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goto out;
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}
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if(fileMax == 0)
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{
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err_print("No files in audio folder.");
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goto out;
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}
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consoleSelect(&bottomScreen);
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/**
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* This allows for music to continue playing through the headphones whilst
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* the 3DS is closed.
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*/
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aptSetSleepAllowed(false);
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while(aptMainLoop())
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{
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u32 kDown;
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char* file = NULL;
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hidScanInput();
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gfxSwapBuffers();
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gfxFlushBuffers();
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gspWaitForVBlank();
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kDown = hidKeysDown();
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if(kDown & KEY_START)
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break;
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if(kDown & KEY_UP && fileNum < fileMax)
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{
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fileNum++;
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printf("\rSelected file %d ", fileNum);
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}
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if(kDown & KEY_DOWN && fileNum > 1)
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{
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fileNum--;
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printf("\rSelected file %d ", fileNum);
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}
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if(kDown & (KEY_A | KEY_R))
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{
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u8 audioFileNum = 0;
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dp = opendir(AUDIO_FOLDER);
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if (dp != NULL)
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{
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while((ep = readdir(dp)) != NULL)
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{
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audioFileNum++;
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if(audioFileNum == fileNum)
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break;
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}
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if(closedir(dp) != 0)
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err_print("Closing directory failed.");
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if(asprintf(&file, "%s%s", AUDIO_FOLDER, ep->d_name) == -1)
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{
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err_print("Constructing file name failed.");
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file = NULL;
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}
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}
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if(file == NULL)
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err_print("Opening file failed.");
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else
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{
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int ret;
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// TODO: make this dynamic
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if((ret = convOpus(file, "sdmc:/MUSIC/out.wav")) != 0)
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playWav(file);
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printf("ret=%d\n", ret);
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}
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free(file);
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}
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}
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out:
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puts("Exiting...");
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gfxExit();
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return 0;
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}
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/**
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* Plays a WAV file.
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*
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* \param file File location of WAV file.
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* \return Zero if successful, else failure.
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*/
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int playWav(const char *wav)
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{
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FILE *file = fopen(wav, "rb");
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char header[45];
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u32 sample;
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u8 format;
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u8 channels;
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u8 bitness;
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u32 byterate; // TODO: Not used.
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u32 blockalign;
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s16* buffer1 = NULL;
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s16* buffer2 = NULL;
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ndspWaveBuf waveBuf[2];
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bool playing = true;
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bool lastbuf = false;
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if(R_FAILED(ndspInit()))
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{
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err_print("Initialising ndsp failed.");
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goto out;
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}
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ndspSetOutputMode(NDSP_OUTPUT_STEREO);
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if(file == NULL)
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{
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err_print("Opening file failed.");
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goto out;
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}
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if(fread(header, 1, 44, file) == 0)
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{
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err_print("Unable to read WAV file.");
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goto out;
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}
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if(strncmp(header + 8, "WAVE", 4) == 0)
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puts("Valid WAV file.");
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else
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{
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puts("Invalid WAV file.");
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goto out;
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}
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/**
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* http://www.topherlee.com/software/pcm-tut-wavformat.html and
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* http://soundfile.sapp.org/doc/WaveFormat/ helped a lot.
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*/
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format = (header[19]<<8) + (header[20]);
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channels = (header[23]<<8) + (header[22]);
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sample = (header[27]<<24) + (header[26]<<16) + (header[25]<<8) +
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(header[24]);
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byterate = (header[31]<<24) + (header[30]<<16) + (header[29]<<8) +
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(header[28]);
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blockalign = (header[33]<<8) + (header[32]);
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bitness = (header[35]<<8) + (header[34]);
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printf("Format: %s(%d), Ch: %d, Sam: %lu, bit: %d, BR: %lu, BA: %lu\n",
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format == 1 ? "PCM" : "Other", format, channels, sample, bitness,
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byterate, blockalign);
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if(channels > 2)
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{
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puts("Error: Invalid number of channels.");
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goto out;
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}
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/**
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* Playing ADPCM, and 8 bit WAV files are disabled as they both sound like
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* complete garbage.
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*/
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switch(bitness)
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{
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case 8:
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bitness = channels == 2 ? NDSP_FORMAT_STEREO_PCM8 : NDSP_FORMAT_MONO_PCM8;
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puts("8bit playback disabled.");
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goto out;
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case 16:
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bitness = channels == 2 ? NDSP_FORMAT_STEREO_PCM16 : NDSP_FORMAT_MONO_PCM16;
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break;
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default:
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printf("Bitness of %d unsupported.\n", bitness);
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goto out;
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}
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ndspChnReset(CHANNEL);
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ndspChnWaveBufClear(CHANNEL);
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/* Polyphase sounds much better than linear or no interpolation */
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ndspChnSetInterp(CHANNEL, NDSP_INTERP_POLYPHASE);
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ndspChnSetRate(CHANNEL, sample);
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ndspChnSetFormat(CHANNEL, bitness);
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memset(waveBuf, 0, sizeof(waveBuf));
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buffer1 = (s16*) linearAlloc(BUFFER_SIZE);
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buffer2 = (s16*) linearAlloc(BUFFER_SIZE);
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fread(buffer1, 1, BUFFER_SIZE, file);
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fread(buffer2, 1, BUFFER_SIZE, file);
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waveBuf[0].nsamples = BUFFER_SIZE / blockalign;
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waveBuf[0].data_vaddr = &buffer1[0];
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waveBuf[1].nsamples = BUFFER_SIZE / blockalign;
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waveBuf[1].data_vaddr = &buffer2[0];
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
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printf("Playing %s\n", wav);
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/**
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* There may be a chance that the music has not started by the time we get
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* to the while loop. So we ensure that music has started here.
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*/
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while(ndspChnIsPlaying(CHANNEL) == false)
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{}
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while(playing == false || ndspChnIsPlaying(CHANNEL) == true)
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{
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u32 kDown;
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gfxSwapBuffers();
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gfxFlushBuffers();
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gspWaitForVBlank();
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hidScanInput();
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kDown = hidKeysDown();
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if(kDown & KEY_B)
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break;
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if(kDown & KEY_A)
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playing = !playing;
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if(playing == false || lastbuf == true)
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continue;
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if(waveBuf[0].status == NDSP_WBUF_DONE)
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{
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size_t read = fread(buffer1, 1, BUFFER_SIZE, file);
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if(read == 0)
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{
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lastbuf = true;
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continue;
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}
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else if(read < BUFFER_SIZE)
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waveBuf[0].nsamples = read / blockalign;
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
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}
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if(waveBuf[1].status == NDSP_WBUF_DONE)
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{
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size_t read = fread(buffer2, 1, BUFFER_SIZE, file);
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if(read == 0)
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{
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lastbuf = true;
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continue;
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}
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else if(read < BUFFER_SIZE)
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waveBuf[1].nsamples = read / blockalign;
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
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}
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DSP_FlushDataCache(buffer1, BUFFER_SIZE);
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DSP_FlushDataCache(buffer2, BUFFER_SIZE);
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// TODO: Remove this printf.
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printf("\rBuf0: %s, Buf1: %s.", waveBuf[0].status == NDSP_WBUF_QUEUED ? "Queued" : "Playing",
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waveBuf[1].status == NDSP_WBUF_QUEUED ? "Queued" : "Playing");
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}
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debug_print("Pos: %lx\n", ndspChnGetSamplePos(CHANNEL));
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debug_print("%s\n", "Before clear");
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ndspChnWaveBufClear(CHANNEL);
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out:
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puts("Stopping playback.");
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ndspExit();
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fclose(file);
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linearFree(buffer1);
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linearFree(buffer2);
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return 0;
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}
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#if 0
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int playOpus(const char* opus)
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{
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OggOpusFile *of;
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int ret;
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int output_seekable;
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FILE* outfile;
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ogg_int64_t pcm_offset;
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ogg_int64_t pcm_print_offset;
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ogg_int64_t nsamples;
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opus_int32 bitrate = 0;
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int prev_li;
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printf("Size: %u\n", sizeof(of));
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of = op_open_file(opus, &ret);
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if(of == NULL)
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{
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fprintf(stderr,"Failed to open file '%s': %i\n", opus, ret);
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return -1;
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}
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outfile = fopen("sdmc:/MUSIC/out.wav", "wb+");
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if(outfile == NULL){
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fprintf(stderr,"Failed to open output file : %i\n",ret);
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return EXIT_FAILURE;
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}
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pcm_offset = op_pcm_tell(of);
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if(pcm_offset != 0){
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fprintf(stderr, "Non-zero starting PCM offset: %li\n", (long)pcm_offset);
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}
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printf("pcm_offset: %li\n", pcm_offset);
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pcm_print_offset = pcm_offset - 48000;
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for(;;){
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ogg_int64_t next_pcm_offset;
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opus_int16* pcm = (opus_int16*)malloc(120*48*2*sizeof(opus_int16));
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unsigned char* out = (unsigned char*)malloc(120*48*2*2*sizeof(unsigned char));
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int li;
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int si;
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static int count = 0;
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ret = op_read_stereo(of, pcm, sizeof(pcm)/sizeof(*pcm));
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if(ret < 0)
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{
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fprintf(stderr, "\nError decoding '%s': %i\n", opus, ret);
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ret = EXIT_FAILURE;
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break;
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}
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printf("\rCount: %d", count++);
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next_pcm_offset=op_pcm_tell(of);
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if(pcm_offset+ret!=next_pcm_offset){
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fprintf(stderr,"\nPCM offset gap! %li+%i!=%li\n",
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(long)pcm_offset,ret,(long)next_pcm_offset);
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}
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pcm_offset=next_pcm_offset;
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if(ret<=0){
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ret=EXIT_SUCCESS;
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break;
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}
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/*Ensure the data is little-endian before writing it out.*/
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for(si=0;si<2*ret;si++){
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out[2*si+0]=(unsigned char)(pcm[si]&0xFF);
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out[2*si+1]=(unsigned char)(pcm[si]>>8&0xFF);
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}
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if(!fwrite(out,sizeof(*out)*4*ret,1,outfile)){
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fprintf(stderr,"\nError writing decoded audio data: %s\n",
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strerror(errno));
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ret=EXIT_FAILURE;
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break;
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}
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nsamples+=ret;
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prev_li=li;
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free(pcm);
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}
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if(ret==EXIT_SUCCESS){
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fprintf(stderr,"\nDone: played ");
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fprintf(stderr," (%li samples @ 48 kHz).\n",(long)nsamples);
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}
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fclose(outfile);
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op_free(of);
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return ret;
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}
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#endif
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