modified readme and control display to reflect new controls, commented out stop code
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@@ -13,7 +13,7 @@ The latest 3DSX/CIA/3DS download can be found on the <a href="https://github.com
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## Controls
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## Controls
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L+R or L+Up: Pause
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L+R or L+Up: Pause
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L+B: Stop
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ZL/ZR or L/R: Previous/Next Song
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L+Left: Show Controls
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L+Left: Show Controls
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@@ -30,7 +30,7 @@ static void showControls(void)
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{
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{
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printf("Button mappings:\n"
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printf("Button mappings:\n"
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"Pause: L+R or L+Up\n"
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"Pause: L+R or L+Up\n"
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"Stop: L+B\n"
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"Previous/Next Song: ZL/ZR or L/R\n"
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"A: Open File\n"
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"A: Open File\n"
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"B: Go up folder\n"
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"B: Go up folder\n"
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"Start: Exit\n"
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"Start: Exit\n"
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@@ -402,24 +402,24 @@ int main(int argc, char **argv)
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continue;
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continue;
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}
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}
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/* Stop */
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// /* Stop */
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if(kDown & KEY_B)
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// if(kDown & KEY_B)
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{
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// {
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stopPlayback();
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// stopPlayback();
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/* Clear playback information. */
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// /* Clear playback information. */
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consoleSelect(&topScreenInfo);
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// consoleSelect(&topScreenInfo);
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consoleClear();
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// consoleClear();
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consoleSelect(&topScreenLog);
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// consoleSelect(&topScreenLog);
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//consoleClear();
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// //consoleClear();
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changeFile(NULL, &playbackInfo);
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// changeFile(NULL, &playbackInfo);
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/* If the playback thread is currently playing, it will now
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// /* If the playback thread is currently playing, it will now
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* stop and tell the Watchdog thread to display "Stopped".
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// * stop and tell the Watchdog thread to display "Stopped".
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*/
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// */
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continue;
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// continue;
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}
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// }
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}
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}
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if((kDown & KEY_UP ||
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if((kDown & KEY_UP ||
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