Improve CIA creation
Fixed a bug where the CIA icon was blank. Fixed automatic version number generation for the CIA. Signed-off-by: Mahyar Koshkouei <deltabeard@users.noreply.github.com>
This commit is contained in:
9
.gitmodules
vendored
9
.gitmodules
vendored
@@ -1,3 +1,6 @@
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[submodule "source/dr_libs"]
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[submodule "include/dr_libs"]
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path = source/dr_libs
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path = include/dr_libs
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url = https://github.com/mackron/dr_libs
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url = https://github.com/mackron/dr_libs.git
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[submodule "buildtools"]
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path = buildtools
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url = https://github.com/Steveice10/buildtools.git
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224
Application.rsf
224
Application.rsf
@@ -1,224 +0,0 @@
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BasicInfo:
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Title : ctrmus
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ProductCode : CTRMUS
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Logo : Homebrew # Nintendo / Licensed / Distributed / iQue / iQueForSystem / Homebrew
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RomFs:
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# Specifies the root path of the read only file system to include in the ROM.
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RootPath : romfs
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TitleInfo:
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Category : Application
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UniqueId : 0xff3cc
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Option:
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UseOnSD : true # true if App is to be installed to SD
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FreeProductCode : true # Removes limitations on ProductCode
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MediaFootPadding : false # If true CCI files are created with padding
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EnableCrypt : false # Enables encryption for NCCH and CIA
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EnableCompress : true # Compresses where applicable (currently only exefs:/.code)
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AccessControlInfo:
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CoreVersion : 2
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# Exheader Format Version
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DescVersion : 2
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# Minimum Required Kernel Version (below is for 4.5.0)
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ReleaseKernelMajor : "02"
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ReleaseKernelMinor : "33"
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# ExtData
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UseExtSaveData : false # enables ExtData
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#ExtSaveDataId : 0x300 # only set this when the ID is different to the UniqueId
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# FS:USER Archive Access Permissions
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# Uncomment as required
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FileSystemAccess:
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#- CategorySystemApplication
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#- CategoryHardwareCheck
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#- CategoryFileSystemTool
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#- Debug
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#- TwlCardBackup
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#- TwlNandData
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#- Boss
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- DirectSdmc
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#- Core
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#- CtrNandRo
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#- CtrNandRw
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#- CtrNandRoWrite
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#- CategorySystemSettings
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#- CardBoard
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#- ExportImportIvs
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#- DirectSdmcWrite
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#- SwitchCleanup
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#- SaveDataMove
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#- Shop
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#- Shell
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#- CategoryHomeMenu
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# Process Settings
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MemoryType : Application # Application/System/Base
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SystemMode : 64MB # 64MB(Default)/96MB/80MB/72MB/32MB
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IdealProcessor : 0
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AffinityMask : 1
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Priority : 16
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MaxCpu : 0 # Let system decide
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HandleTableSize : 0x200
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DisableDebug : false
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EnableForceDebug : false
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CanWriteSharedPage : true
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CanUsePrivilegedPriority : false
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CanUseNonAlphabetAndNumber : true
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PermitMainFunctionArgument : true
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CanShareDeviceMemory : true
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RunnableOnSleep : false
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SpecialMemoryArrange : true
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# New3DS Exclusive Process Settings
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SystemModeExt : 124MB # Legacy(Default)/124MB/178MB Legacy:Use Old3DS SystemMode
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CpuSpeed : 804MHz # 268MHz(Default)/804MHz
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EnableL2Cache : true # false(default)/true
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CanAccessCore2 : true
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# Virtual Address Mappings
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IORegisterMapping:
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- 1ff00000-1ff7ffff # DSP memory
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MemoryMapping:
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- 1f000000-1f5fffff:r # VRAM
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# Accessible SVCs, <Name>:<ID>
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SystemCallAccess:
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ArbitrateAddress: 34
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Break: 60
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CancelTimer: 28
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ClearEvent: 25
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ClearTimer: 29
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CloseHandle: 35
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ConnectToPort: 45
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ControlMemory: 1
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CreateAddressArbiter: 33
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CreateEvent: 23
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CreateMemoryBlock: 30
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CreateMutex: 19
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CreateSemaphore: 21
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CreateThread: 8
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CreateTimer: 26
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DuplicateHandle: 39
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ExitProcess: 3
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ExitThread: 9
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GetCurrentProcessorNumber: 17
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GetHandleInfo: 41
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GetProcessId: 53
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GetProcessIdOfThread: 54
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GetProcessIdealProcessor: 6
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GetProcessInfo: 43
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GetResourceLimit: 56
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GetResourceLimitCurrentValues: 58
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GetResourceLimitLimitValues: 57
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GetSystemInfo: 42
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GetSystemTick: 40
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GetThreadContext: 59
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GetThreadId: 55
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GetThreadIdealProcessor: 15
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GetThreadInfo: 44
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GetThreadPriority: 11
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MapMemoryBlock: 31
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OutputDebugString: 61
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QueryMemory: 2
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ReleaseMutex: 20
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ReleaseSemaphore: 22
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SendSyncRequest1: 46
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SendSyncRequest2: 47
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SendSyncRequest3: 48
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SendSyncRequest4: 49
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SendSyncRequest: 50
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SetThreadPriority: 12
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SetTimer: 27
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SignalEvent: 24
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SleepThread: 10
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UnmapMemoryBlock: 32
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WaitSynchronization1: 36
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WaitSynchronizationN: 37
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Backdoor: 123
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# Service List
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# Maximum 34 services (32 if firmware is prior to 9.3.0)
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ServiceAccessControl:
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- cfg:u
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- fs:USER
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- gsp::Gpu
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- hid:USER
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- ndm:u
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- pxi:dev
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- APT:U
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- ac:u
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- act:u
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- am:net
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- boss:U
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- cam:u
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- cecd:u
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- csnd:SND
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- dsp::DSP
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- frd:u
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- http:C
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- ir:USER
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- ir:u
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- ir:rst
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- ldr:ro
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- mic:u
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- news:u
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- nfc:u
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- nim:aoc
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- nwm::UDS
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- ptm:u
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- qtm:u
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- soc:U
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- ssl:C
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- y2r:u
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SystemControlInfo:
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SaveDataSize: 0K
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RemasterVersion: 0
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StackSize: 0x4000
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# Modules that run services listed above should be included below
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# Maximum 48 dependencies
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# If a module is listed that isn't present on the 3DS, the title will get stuck at the logo (3ds waves)
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# So act, nfc and qtm are commented for 4.x support. Uncomment if you need these.
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# <module name>:<module titleid>
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Dependency:
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ac: 0x0004013000002402
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#act: 0x0004013000003802
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am: 0x0004013000001502
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boss: 0x0004013000003402
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camera: 0x0004013000001602
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cecd: 0x0004013000002602
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cfg: 0x0004013000001702
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codec: 0x0004013000001802
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csnd: 0x0004013000002702
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dlp: 0x0004013000002802
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dsp: 0x0004013000001a02
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friends: 0x0004013000003202
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gpio: 0x0004013000001b02
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gsp: 0x0004013000001c02
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hid: 0x0004013000001d02
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http: 0x0004013000002902
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i2c: 0x0004013000001e02
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ir: 0x0004013000003302
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mcu: 0x0004013000001f02
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mic: 0x0004013000002002
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ndm: 0x0004013000002b02
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news: 0x0004013000003502
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#nfc: 0x0004013000004002
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nim: 0x0004013000002c02
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nwm: 0x0004013000002d02
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pdn: 0x0004013000002102
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ps: 0x0004013000003102
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ptm: 0x0004013000002202
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#qtm: 0x0004013020004202
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ro: 0x0004013000003702
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socket: 0x0004013000002e02
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spi: 0x0004013000002302
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ssl: 0x0004013000002f02
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240
Makefile
240
Makefile
@@ -1,199 +1,83 @@
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#---------------------------------------------------------------------------------
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# This Makefile is an edited version of the file found here:
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.SUFFIXES:
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# https://github.com/Steveice10/FBI and has been released under MIT Licence as
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#---------------------------------------------------------------------------------
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# follows:
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ifeq ($(strip $(DEVKITARM)),)
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$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
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endif
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TOPDIR ?= $(CURDIR)
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include $(DEVKITARM)/3ds_rules
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# DATA is a list of directories containing data files
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# INCLUDES is a list of directories containing header files
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#
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#
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# NO_SMDH: if set to anything, no SMDH file is generated.
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# Copyright © 2015 Steveice10
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# ROMFS is the directory which contains the RomFS, relative to the Makefile (Optional)
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#
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# APP_TITLE is the name of the app stored in the SMDH file (Optional)
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
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# of this software and associated documentation files (the "Software"), to deal
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# APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
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# in the Software without restriction, including without limitation the rights
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# ICON is the filename of the icon (.png), relative to the project folder.
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# If not set, it attempts to use one of the following (in this order):
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# copies of the Software, and to permit persons to whom the Software is
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# - <Project name>.png
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# furnished to do so, subject to the following conditions:
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# - icon.png
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#
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# - <libctru folder>/default_icon.png
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# The above copyright notice and this permission notice shall be included in
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#---------------------------------------------------------------------------------
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# all copies or substantial portions of the Software.
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TARGET := $(notdir $(CURDIR))
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#
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BUILD := build
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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SOURCES := source
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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DATA := data
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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INCLUDES := include
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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#ROMFS := romfs
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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APP_TITLE = ctrmus
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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APP_DESCRIPTION = 3DS Music Player
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# SOFTWARE.
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APP_AUTHOR = Deltabeard
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#---------------------------------------------------------------------------------
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# TARGET #
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# options for code generation
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#---------------------------------------------------------------------------------
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ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
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CFLAGS := -g -Wall -O3 -mword-relocations \
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TARGET := 3DS
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-fomit-frame-pointer -ffunction-sections \
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LIBRARY := 0
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$(ARCH)
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CFLAGS += $(INCLUDE) -DARM11 -D_3DS
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ifeq ($(TARGET),3DS)
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ifeq ($(strip $(DEVKITPRO)),)
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro")
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endif
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
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ifeq ($(strip $(DEVKITARM)),)
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$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
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ASFLAGS := -g $(ARCH)
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endif
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LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
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|
||||||
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LIBS := -lctru -lopusfile -lopus -logg -lm
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|
||||||
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|
||||||
#---------------------------------------------------------------------------------
|
|
||||||
# list of directories containing libraries, this must be the top level containing
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|
||||||
# include and lib
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|
||||||
#---------------------------------------------------------------------------------
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|
||||||
LIBDIRS := $(CTRULIB) $(PORTLIBS)
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|
||||||
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|
||||||
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|
||||||
#---------------------------------------------------------------------------------
|
|
||||||
# no real need to edit anything past this point unless you need to add additional
|
|
||||||
# rules for different file extensions
|
|
||||||
#---------------------------------------------------------------------------------
|
|
||||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
|
||||||
#---------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
|
||||||
export TOPDIR := $(CURDIR)
|
|
||||||
|
|
||||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
|
||||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
|
||||||
|
|
||||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
|
||||||
|
|
||||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
|
||||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
|
||||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
|
||||||
PICAFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.v.pica)))
|
|
||||||
SHLISTFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.shlist)))
|
|
||||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
|
||||||
|
|
||||||
#---------------------------------------------------------------------------------
|
|
||||||
# use CXX for linking C++ projects, CC for standard C
|
|
||||||
#---------------------------------------------------------------------------------
|
|
||||||
ifeq ($(strip $(CPPFILES)),)
|
|
||||||
#---------------------------------------------------------------------------------
|
|
||||||
export LD := $(CC)
|
|
||||||
#---------------------------------------------------------------------------------
|
|
||||||
else
|
|
||||||
#---------------------------------------------------------------------------------
|
|
||||||
export LD := $(CXX)
|
|
||||||
#---------------------------------------------------------------------------------
|
|
||||||
endif
|
|
||||||
#---------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
export OFILES := $(addsuffix .o,$(BINFILES)) \
|
|
||||||
$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o) \
|
|
||||||
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
|
||||||
|
|
||||||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
|
||||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
|
||||||
-I$(CURDIR)/$(BUILD)
|
|
||||||
|
|
||||||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
|
|
||||||
|
|
||||||
ifeq ($(strip $(ICON)),)
|
|
||||||
icons := $(wildcard *.png)
|
|
||||||
ifneq (,$(findstring $(TARGET).png,$(icons)))
|
|
||||||
export APP_ICON := $(TOPDIR)/$(TARGET).png
|
|
||||||
else
|
|
||||||
ifneq (,$(findstring icon.png,$(icons)))
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|
||||||
export APP_ICON := $(TOPDIR)/icon.png
|
|
||||||
endif
|
|
||||||
endif
|
|
||||||
else
|
|
||||||
export APP_ICON := $(TOPDIR)/$(ICON)
|
|
||||||
endif
|
endif
|
||||||
|
|
||||||
ifeq ($(strip $(NO_SMDH)),)
|
# COMMON CONFIGURATION #
|
||||||
export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifneq ($(ROMFS),)
|
NAME := ctrmus
|
||||||
export _3DSXFLAGS += --romfs=$(CURDIR)/$(ROMFS)
|
|
||||||
endif
|
|
||||||
|
|
||||||
.PHONY: $(BUILD) clean all
|
BUILD_DIR := build
|
||||||
|
OUTPUT_DIR := output
|
||||||
|
INCLUDE_DIRS := include
|
||||||
|
SOURCE_DIRS := source
|
||||||
|
|
||||||
#---------------------------------------------------------------------------------
|
EXTRA_OUTPUT_FILES :=
|
||||||
all: $(BUILD)
|
|
||||||
|
|
||||||
$(BUILD):
|
LIBRARY_DIRS := $(DEVKITPRO)/libctru $(DEVKITPRO)/portlibs/armv6k
|
||||||
@[ -d $@ ] || mkdir -p $@
|
LIBRARIES := ctru opusfile opus ogg m
|
||||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
|
||||||
|
|
||||||
#---------------------------------------------------------------------------------
|
BUILD_FLAGS :=
|
||||||
clean:
|
RUN_FLAGS :=
|
||||||
@echo clean ...
|
|
||||||
@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf
|
|
||||||
|
|
||||||
|
VERSION_PARTS := $(subst ., ,$(shell git describe --tags --abbrev=0))
|
||||||
|
|
||||||
#---------------------------------------------------------------------------------
|
VERSION_MAJOR := $(word 1, $(VERSION_PARTS))
|
||||||
else
|
VERSION_MINOR := $(word 2, $(VERSION_PARTS))
|
||||||
|
VERSION_MICRO := $(word 3, $(VERSION_PARTS))
|
||||||
|
|
||||||
DEPENDS := $(OFILES:.o=.d)
|
# 3DS CONFIGURATION #
|
||||||
|
|
||||||
#---------------------------------------------------------------------------------
|
TITLE := $(NAME)
|
||||||
# main targets
|
DESCRIPTION := 3DS Music Player
|
||||||
#---------------------------------------------------------------------------------
|
AUTHOR := Deltabeard
|
||||||
ifeq ($(strip $(NO_SMDH)),)
|
PRODUCT_CODE := CTR-P-CMUS
|
||||||
$(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh
|
UNIQUE_ID := 0xFF3CC
|
||||||
else
|
|
||||||
$(OUTPUT).3dsx : $(OUTPUT).elf
|
|
||||||
endif
|
|
||||||
|
|
||||||
$(OUTPUT).elf : $(OFILES)
|
SYSTEM_MODE := 64MB
|
||||||
|
SYSTEM_MODE_EXT := Legacy
|
||||||
|
|
||||||
#---------------------------------------------------------------------------------
|
ICON_FLAGS := --flags visible,ratingrequired,recordusage --cero 153 --esrb 153 --usk 153 --pegigen 153 --pegiptr 153 --pegibbfc 153 --cob 153 --grb 153 --cgsrr 153
|
||||||
# you need a rule like this for each extension you use as binary data
|
|
||||||
#---------------------------------------------------------------------------------
|
|
||||||
%.bin.o : %.bin
|
|
||||||
#---------------------------------------------------------------------------------
|
|
||||||
@echo $(notdir $<)
|
|
||||||
@$(bin2o)
|
|
||||||
|
|
||||||
#---------------------------------------------------------------------------------
|
ROMFS_DIR := romfs
|
||||||
# rules for assembling GPU shaders
|
BANNER_AUDIO := meta/audio.wav
|
||||||
#---------------------------------------------------------------------------------
|
BANNER_IMAGE := meta/banner.png
|
||||||
define shader-as
|
ICON := meta/icon.png
|
||||||
$(eval CURBIN := $(patsubst %.shbin.o,%.shbin,$(notdir $@)))
|
|
||||||
picasso -o $(CURBIN) $1
|
|
||||||
bin2s $(CURBIN) | $(AS) -o $@
|
|
||||||
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h
|
|
||||||
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
|
|
||||||
echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h
|
|
||||||
endef
|
|
||||||
|
|
||||||
%.shbin.o : %.v.pica %.g.pica
|
# INTERNAL #
|
||||||
@echo $(notdir $^)
|
|
||||||
@$(call shader-as,$^)
|
|
||||||
|
|
||||||
%.shbin.o : %.v.pica
|
include buildtools/make_base
|
||||||
@echo $(notdir $<)
|
|
||||||
@$(call shader-as,$<)
|
|
||||||
|
|
||||||
%.shbin.o : %.shlist
|
|
||||||
@echo $(notdir $<)
|
|
||||||
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)/$(file)))
|
|
||||||
|
|
||||||
-include $(DEPENDS)
|
|
||||||
|
|
||||||
#---------------------------------------------------------------------------------------
|
|
||||||
endif
|
|
||||||
#---------------------------------------------------------------------------------------
|
|
||||||
|
|||||||
1
buildtools
Submodule
1
buildtools
Submodule
Submodule buildtools added at 2ef982ddbd
1
include/dr_libs
Submodule
1
include/dr_libs
Submodule
Submodule include/dr_libs added at f93c24e569
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 727 B After Width: | Height: | Size: 727 B |
Submodule source/dr_libs deleted from 329071a253
@@ -1,7 +1,7 @@
|
|||||||
#include <3ds.h>
|
#include <3ds.h>
|
||||||
|
|
||||||
#define DR_FLAC_IMPLEMENTATION
|
#define DR_FLAC_IMPLEMENTATION
|
||||||
#include <../source/dr_libs/dr_flac.h>
|
#include <./dr_libs/dr_flac.h>
|
||||||
|
|
||||||
#define SAMPLES_TO_READ (16 * 1024)
|
#define SAMPLES_TO_READ (16 * 1024)
|
||||||
#define CHANNEL 0x08
|
#define CHANNEL 0x08
|
||||||
|
|||||||
Reference in New Issue
Block a user