Add MP3 Support
Signed-off-by: Mahyar Koshkouei <deltabeard@users.noreply.github.com>
This commit is contained in:
159
source/mp3.c
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159
source/mp3.c
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@@ -0,0 +1,159 @@
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#include <3ds.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "all.h"
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#include "mp3.h"
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int playMp3(const char* in)
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{
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int err = 0;
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mpg123_handle *mh = NULL;
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size_t buffer_size = 0;
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size_t done = 0;
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long rate = 0;
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int channels = 0;
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int encoding = 0;
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unsigned char* buffer1 = NULL;
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unsigned char* buffer2 = NULL;
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int ret = 0;
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ndspWaveBuf waveBuf[2];
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bool playing = true;
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bool lastbuf = false;
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if(R_FAILED(ndspInit()))
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{
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printf("Initialising ndsp failed.");
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goto out;
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}
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if((err = mpg123_init()) != MPG123_OK)
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return err;
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if((mh = mpg123_new(NULL, &err)) == NULL)
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{
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printf("Error: %s\n", mpg123_plain_strerror(err));
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goto err;
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}
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if(mpg123_open(mh, in) != MPG123_OK ||
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mpg123_getformat(mh, &rate, &channels, &encoding) != MPG123_OK)
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{
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printf("Trouble with mpg123: %s\n", mpg123_strerror(mh));
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goto err;
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}
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/* Ensure that this output format will not change
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(it might, when we allow it). */
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mpg123_format_none(mh);
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mpg123_format(mh, rate, channels, encoding);
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/* Buffer could be almost any size here, mpg123_outblock() is just some
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recommendation. The size should be a multiple of the PCM frame size. */
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buffer_size = mpg123_outblock(mh) * 16;
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buffer1 = linearAlloc(buffer_size);
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buffer2 = linearAlloc(buffer_size);
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/* I'm not sure if this error will ever occur. */
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if(channels > 2)
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{
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printf("Invalid number of channels %d\n", channels);
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goto err;
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}
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ndspChnReset(CHANNEL);
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ndspChnWaveBufClear(CHANNEL);
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ndspSetOutputMode(NDSP_OUTPUT_STEREO);
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ndspChnSetInterp(CHANNEL, NDSP_INTERP_POLYPHASE);
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ndspChnSetRate(CHANNEL, rate);
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ndspChnSetFormat(CHANNEL,
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channels == 2 ? NDSP_FORMAT_STEREO_PCM16 : NDSP_FORMAT_MONO_PCM16);
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memset(waveBuf, 0, sizeof(waveBuf));
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mpg123_read(mh, buffer1, buffer_size, &done);
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waveBuf[0].nsamples = done / (sizeof(s16) * channels);
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waveBuf[0].data_vaddr = &buffer1[0];
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
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mpg123_read(mh, buffer2, buffer_size, &done);
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waveBuf[1].nsamples = done / (sizeof(s16) * channels);
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waveBuf[1].data_vaddr = &buffer2[0];
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
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printf("Playing %s\n", in);
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/**
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* There may be a chance that the music has not started by the time we get
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* to the while loop. So we ensure that music has started here.
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*/
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while(ndspChnIsPlaying(CHANNEL) == false);
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while(playing == false || ndspChnIsPlaying(CHANNEL) == true)
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{
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u32 kDown;
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gfxSwapBuffers();
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gfxFlushBuffers();
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gspWaitForVBlank();
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hidScanInput();
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kDown = hidKeysDown();
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if(kDown & KEY_B)
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break;
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if(kDown & (KEY_A | KEY_R))
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{
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playing = !playing;
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printf("\33[2K\r%s", playing == false ? "Paused" : "");
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}
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if(playing == false || lastbuf == true)
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continue;
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if(waveBuf[0].status == NDSP_WBUF_DONE)
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{
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err = mpg123_read(mh, buffer1, buffer_size, &done);
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if(err != MPG123_OK)
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{
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lastbuf = true;
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continue;
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}
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
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}
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if(waveBuf[1].status == NDSP_WBUF_DONE)
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{
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err = mpg123_read(mh, buffer2, buffer_size, &done);
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if(err != MPG123_OK)
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{
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lastbuf = true;
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continue;
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}
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
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}
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DSP_FlushDataCache(buffer1, buffer_size);
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DSP_FlushDataCache(buffer2, buffer_size);
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}
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out:
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linearFree(buffer1);
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linearFree(buffer2);
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ndspChnWaveBufClear(CHANNEL);
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ndspExit();
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mpg123_close(mh);
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mpg123_delete(mh);
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mpg123_exit();
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printf("\nStopping MP3 playback.\n");
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return ret;
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err:
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ret = -1;
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goto out;
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}
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