Add MP3 Support

Signed-off-by: Mahyar Koshkouei <deltabeard@users.noreply.github.com>
This commit is contained in:
Mahyar Koshkouei
2017-01-05 21:12:03 +00:00
parent 2456166647
commit 28d2e8d594
7 changed files with 191 additions and 3 deletions

159
source/mp3.c Normal file
View File

@@ -0,0 +1,159 @@
#include <3ds.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "all.h"
#include "mp3.h"
int playMp3(const char* in)
{
int err = 0;
mpg123_handle *mh = NULL;
size_t buffer_size = 0;
size_t done = 0;
long rate = 0;
int channels = 0;
int encoding = 0;
unsigned char* buffer1 = NULL;
unsigned char* buffer2 = NULL;
int ret = 0;
ndspWaveBuf waveBuf[2];
bool playing = true;
bool lastbuf = false;
if(R_FAILED(ndspInit()))
{
printf("Initialising ndsp failed.");
goto out;
}
if((err = mpg123_init()) != MPG123_OK)
return err;
if((mh = mpg123_new(NULL, &err)) == NULL)
{
printf("Error: %s\n", mpg123_plain_strerror(err));
goto err;
}
if(mpg123_open(mh, in) != MPG123_OK ||
mpg123_getformat(mh, &rate, &channels, &encoding) != MPG123_OK)
{
printf("Trouble with mpg123: %s\n", mpg123_strerror(mh));
goto err;
}
/* Ensure that this output format will not change
(it might, when we allow it). */
mpg123_format_none(mh);
mpg123_format(mh, rate, channels, encoding);
/* Buffer could be almost any size here, mpg123_outblock() is just some
recommendation. The size should be a multiple of the PCM frame size. */
buffer_size = mpg123_outblock(mh) * 16;
buffer1 = linearAlloc(buffer_size);
buffer2 = linearAlloc(buffer_size);
/* I'm not sure if this error will ever occur. */
if(channels > 2)
{
printf("Invalid number of channels %d\n", channels);
goto err;
}
ndspChnReset(CHANNEL);
ndspChnWaveBufClear(CHANNEL);
ndspSetOutputMode(NDSP_OUTPUT_STEREO);
ndspChnSetInterp(CHANNEL, NDSP_INTERP_POLYPHASE);
ndspChnSetRate(CHANNEL, rate);
ndspChnSetFormat(CHANNEL,
channels == 2 ? NDSP_FORMAT_STEREO_PCM16 : NDSP_FORMAT_MONO_PCM16);
memset(waveBuf, 0, sizeof(waveBuf));
mpg123_read(mh, buffer1, buffer_size, &done);
waveBuf[0].nsamples = done / (sizeof(s16) * channels);
waveBuf[0].data_vaddr = &buffer1[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
mpg123_read(mh, buffer2, buffer_size, &done);
waveBuf[1].nsamples = done / (sizeof(s16) * channels);
waveBuf[1].data_vaddr = &buffer2[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
printf("Playing %s\n", in);
/**
* There may be a chance that the music has not started by the time we get
* to the while loop. So we ensure that music has started here.
*/
while(ndspChnIsPlaying(CHANNEL) == false);
while(playing == false || ndspChnIsPlaying(CHANNEL) == true)
{
u32 kDown;
gfxSwapBuffers();
gfxFlushBuffers();
gspWaitForVBlank();
hidScanInput();
kDown = hidKeysDown();
if(kDown & KEY_B)
break;
if(kDown & (KEY_A | KEY_R))
{
playing = !playing;
printf("\33[2K\r%s", playing == false ? "Paused" : "");
}
if(playing == false || lastbuf == true)
continue;
if(waveBuf[0].status == NDSP_WBUF_DONE)
{
err = mpg123_read(mh, buffer1, buffer_size, &done);
if(err != MPG123_OK)
{
lastbuf = true;
continue;
}
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
}
if(waveBuf[1].status == NDSP_WBUF_DONE)
{
err = mpg123_read(mh, buffer2, buffer_size, &done);
if(err != MPG123_OK)
{
lastbuf = true;
continue;
}
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
}
DSP_FlushDataCache(buffer1, buffer_size);
DSP_FlushDataCache(buffer2, buffer_size);
}
out:
linearFree(buffer1);
linearFree(buffer2);
ndspChnWaveBufClear(CHANNEL);
ndspExit();
mpg123_close(mh);
mpg123_delete(mh);
mpg123_exit();
printf("\nStopping MP3 playback.\n");
return ret;
err:
ret = -1;
goto out;
}