Pause immediately
Fixed an issue whereby music was not paused instantly after user input, but only after the currently playing buffer had finished playing. Signed-off-by: Mahyar Koshkouei <deltabeard@users.noreply.github.com>
This commit is contained in:
Submodule buildtools updated: 29ab2234e7...78acb42849
@@ -109,6 +109,7 @@ int playFile(const char* file)
|
|||||||
if(kDown & (KEY_A | KEY_R))
|
if(kDown & (KEY_A | KEY_R))
|
||||||
{
|
{
|
||||||
playing = !playing;
|
playing = !playing;
|
||||||
|
ndspChnSetPaused(CHANNEL, !ndspChnIsPaused(CHANNEL));
|
||||||
printf("\33[2K\r%s", playing == false ? "Paused" : "");
|
printf("\33[2K\r%s", playing == false ? "Paused" : "");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user