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62
src/main/java/xyz/sillyangel/tutorialmod/Config.java
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62
src/main/java/xyz/sillyangel/tutorialmod/Config.java
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package xyz.sillyangel.tutorialmod;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.item.Item;
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import net.minecraftforge.common.ForgeConfigSpec;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.event.config.ModConfigEvent;
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import net.minecraftforge.registries.ForgeRegistries;
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import java.util.List;
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import java.util.Set;
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import java.util.stream.Collectors;
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// An example config class. This is not required, but it's a good idea to have one to keep your config organized.
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// Demonstrates how to use Forge's config APIs
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@Mod.EventBusSubscriber(modid = TutorialMod.MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD)
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public class Config
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{
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private static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder();
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private static final ForgeConfigSpec.BooleanValue LOG_DIRT_BLOCK = BUILDER
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.comment("Whether to log the dirt block on common setup")
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.define("logDirtBlock", true);
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private static final ForgeConfigSpec.IntValue MAGIC_NUMBER = BUILDER
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.comment("A magic number")
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.defineInRange("magicNumber", 42, 0, Integer.MAX_VALUE);
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public static final ForgeConfigSpec.ConfigValue<String> MAGIC_NUMBER_INTRODUCTION = BUILDER
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.comment("What you want the introduction message to be for the magic number")
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.define("magicNumberIntroduction", "The magic number is... ");
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// a list of strings that are treated as resource locations for items
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private static final ForgeConfigSpec.ConfigValue<List<? extends String>> ITEM_STRINGS = BUILDER
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.comment("A list of items to log on common setup.")
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.defineListAllowEmpty("items", List.of("minecraft:iron_ingot"), Config::validateItemName);
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static final ForgeConfigSpec SPEC = BUILDER.build();
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public static boolean logDirtBlock;
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public static int magicNumber;
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public static String magicNumberIntroduction;
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public static Set<Item> items;
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private static boolean validateItemName(final Object obj)
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{
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return obj instanceof final String itemName && ForgeRegistries.ITEMS.containsKey(ResourceLocation.tryParse(itemName));
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}
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@SubscribeEvent
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static void onLoad(final ModConfigEvent event)
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{
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logDirtBlock = LOG_DIRT_BLOCK.get();
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magicNumber = MAGIC_NUMBER.get();
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magicNumberIntroduction = MAGIC_NUMBER_INTRODUCTION.get();
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// convert the list of strings into a set of items
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items = ITEM_STRINGS.get().stream()
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.map(itemName -> ForgeRegistries.ITEMS.getValue(ResourceLocation.tryParse(itemName)))
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.collect(Collectors.toSet());
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}
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}
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64
src/main/java/xyz/sillyangel/tutorialmod/TutorialMod.java
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src/main/java/xyz/sillyangel/tutorialmod/TutorialMod.java
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package xyz.sillyangel.tutorialmod;
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import com.mojang.logging.LogUtils;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.BuildCreativeModeTabContentsEvent;
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import net.minecraftforge.event.server.ServerStartingEvent;
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import net.minecraftforge.eventbus.api.IEventBus;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.ModLoadingContext;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.config.ModConfig;
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import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
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import org.slf4j.Logger;
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// Very important Comment
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// The value here should match an entry in the META-INF/mods.toml file
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@Mod(TutorialMod.MOD_ID)
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public class TutorialMod {
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// Define mod id in a common place for everything to reference
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public static final String MOD_ID = "tutorialmod";
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// Directly reference a slf4j logger
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public static final Logger LOGGER = LogUtils.getLogger();
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public TutorialMod() {
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IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
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modEventBus.addListener(this::commonSetup);
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// Register ourselves for server and other game events we are interested in
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MinecraftForge.EVENT_BUS.register(this);
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// Register the item to a creative tab
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modEventBus.addListener(this::addCreative);
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// Register our mod's ForgeConfigSpec so that Forge can create and load the config file for us
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ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, Config.SPEC);
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}
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private void commonSetup(final FMLCommonSetupEvent event) {
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}
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// Add the example block item to the building blocks tab
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private void addCreative(BuildCreativeModeTabContentsEvent event) {
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}
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// You can use SubscribeEvent and let the Event Bus discover methods to call
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@SubscribeEvent
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public void onServerStarting(ServerStartingEvent event) {
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}
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// You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent
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@Mod.EventBusSubscriber(modid = MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT)
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public static class ClientModEvents {
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@SubscribeEvent
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public static void onClientSetup(FMLClientSetupEvent event) {
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}
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}
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}
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