Files
FlatLaf/flatlaf-natives/flatlaf-natives-macos/src/main/headers/JNFRunLoop.h
2023-12-09 16:12:35 +01:00

46 lines
2.1 KiB
Objective-C

// from https://github.com/apple/openjdk/blob/xcodejdk14-release/apple/JavaNativeFoundation/JavaNativeFoundation/JNFRunLoop.h
/*
* Copyright (c) 2009-2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* --
*
* Used to perform selectors and blocks in the Java runloop mode.
*/
#import <Foundation/Foundation.h>
@interface FlatJNFRunLoop : NSObject { }
+ (NSString *)javaRunLoopMode;
+ (void)performOnMainThread:(SEL)aSelector on:(id)target withObject:(id)arg waitUntilDone:(BOOL)wait;
+ (void)performOnMainThreadWaiting:(BOOL)waitUntilDone withBlock:(void (^)(void))block;
@end