mirror of
https://github.com/JFormDesigner/FlatLaf.git
synced 2026-02-12 15:07:11 -06:00
Tree on macOS: fixed Left and Right keys to collapse or expand nodes
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@@ -34,12 +34,15 @@ import java.util.function.Consumer;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import javax.swing.AbstractButton;
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import javax.swing.InputMap;
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import javax.swing.JLabel;
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import javax.swing.JTabbedPane;
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import javax.swing.KeyStroke;
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import javax.swing.LookAndFeel;
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import javax.swing.PopupFactory;
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import javax.swing.SwingUtilities;
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import javax.swing.UIDefaults;
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import javax.swing.UIDefaults.LazyValue;
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import javax.swing.UIManager;
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import javax.swing.UnsupportedLookAndFeelException;
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import javax.swing.plaf.ColorUIResource;
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@@ -231,6 +234,7 @@ public abstract class FlatLaf
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initFonts( defaults );
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initIconColors( defaults, isDark() );
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initInputMaps( defaults );
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// load defaults from properties
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List<Class<?>> lafClassesForDefaultsLoading = getLafClassesForDefaultsLoading();
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@@ -337,6 +341,40 @@ public abstract class FlatLaf
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defaults.put( "Objects.BlackText", new ColorUIResource( 0x231F20 ) );
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}
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private void initInputMaps( UIDefaults defaults ) {
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if( SystemInfo.IS_MAC ) {
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// AquaLookAndFeel (the base for UI defaults on macOS) uses special
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// action keys (e.g. "aquaExpandNode") for its macOS typical tree node
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// expanding/collapsing, which are not available in FlatLaf.
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// --> map the keys back to default Java actions
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modifyInputMap( defaults, "Tree.focusInputMap",
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"RIGHT", "selectChild",
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"KP_RIGHT", "selectChild",
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"LEFT", "selectParent",
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"KP_LEFT", "selectParent",
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"shift RIGHT", null,
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"shift KP_RIGHT", null,
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"shift LEFT", null,
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"shift KP_LEFT", null,
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"ctrl LEFT", null,
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"ctrl KP_LEFT", null,
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"ctrl RIGHT", null,
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"ctrl KP_RIGHT", null
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);
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defaults.put( "Tree.focusInputMap.RightToLeft", new UIDefaults.LazyInputMap( new Object[] {
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"RIGHT", "selectParent",
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"KP_RIGHT", "selectParent",
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"LEFT", "selectChild",
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"KP_LEFT", "selectChild"
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} ) );
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}
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}
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private void modifyInputMap( UIDefaults defaults, String key, Object... bindings ) {
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// Note: not using `defaults.get(key)` here because this would resolve the lazy value
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defaults.put( key, new LazyModifyInputMap( defaults.remove( key ), bindings ) );
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}
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private static void reSetLookAndFeel() {
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EventQueue.invokeLater( () -> {
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LookAndFeel lookAndFeel = UIManager.getLookAndFeel();
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@@ -445,4 +483,38 @@ public abstract class FlatLaf
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return false;
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}
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//---- class LazyModifyInputMap -------------------------------------------
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private static class LazyModifyInputMap
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implements LazyValue
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{
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private final Object baseInputMap;
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private final Object[] bindings;
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public LazyModifyInputMap( Object baseInputMap, Object[] bindings ) {
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this.baseInputMap = baseInputMap;
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this.bindings = bindings;
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}
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@Override
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public Object createValue( UIDefaults table ) {
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// get base input map
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InputMap inputMap = (baseInputMap instanceof LazyValue)
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? (InputMap) ((LazyValue)baseInputMap).createValue( table )
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: (InputMap) baseInputMap;
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// modify input map (replace or remove)
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for( int i = 0; i < bindings.length; i += 2 ) {
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KeyStroke keyStroke = KeyStroke.getKeyStroke( (String) bindings[i] );
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if( bindings[i + 1] != null )
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inputMap.put( keyStroke, bindings[i + 1] );
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else
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inputMap.remove( keyStroke );
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}
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return inputMap;
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}
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}
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}
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