HiDPIUtils: support rotated graphics (issue #557)

This commit is contained in:
Karl Tauber
2022-07-01 15:23:38 +02:00
parent f9a4f9771c
commit b7761f4b71
4 changed files with 702 additions and 14 deletions

View File

@@ -48,30 +48,55 @@ public class HiDPIUtils
*/
public static void paintAtScale1x( Graphics2D g, int x, int y, int width, int height, Painter painter ) {
// save original transform
AffineTransform transform = g.getTransform();
AffineTransform t = g.getTransform();
// get scale X/Y and shear X/Y
double scaleX = t.getScaleX();
double scaleY = t.getScaleY();
double shearX = t.getShearX();
double shearY = t.getShearY();
// check whether rotated
// (also check for negative scale X/Y because shear X/Y are zero for 180 degrees rotation)
boolean rotated = (shearX != 0 || shearY != 0 || scaleX <= 0 || scaleY <= 0);
if( rotated ) {
// resulting scale X/Y values are always positive
scaleX = Math.hypot( scaleX, shearX );
scaleY = Math.hypot( scaleY, shearY );
} else {
// make scale X/Y positive
scaleX = Math.abs( scaleX );
scaleY = Math.abs( scaleY );
}
// check whether scaled
if( transform.getScaleX() == 1 && transform.getScaleY() == 1 ) {
if( scaleX == 1 && scaleY == 1 ) {
painter.paint( g, x, y, width, height, 1 );
return;
}
// scale rectangle
Rectangle2D.Double scaledRect = scale( transform, x, y, width, height );
Rectangle2D.Double scaledRect = scale( scaleX, scaleY, t, x, y, width, height );
try {
// unscale to factor 1.0 and move origin (to whole numbers)
g.setTransform( new AffineTransform( 1, 0, 0, 1,
Math.floor( scaledRect.x ), Math.floor( scaledRect.y ) ) );
// unscale to factor 1.0, keep rotation and move origin (to whole numbers)
AffineTransform t1x;
if( rotated ) {
t1x = new AffineTransform( t.getScaleX(), t.getShearY(), t.getShearX(), t.getScaleY(),
Math.floor( scaledRect.x ), Math.floor( scaledRect.y ) );
t1x.scale( 1. / scaleX, 1. / scaleY );
} else
t1x = new AffineTransform( 1, 0, 0, 1, Math.floor( scaledRect.x ), Math.floor( scaledRect.y ) );
g.setTransform( t1x );
int swidth = (int) scaledRect.width;
int sheight = (int) scaledRect.height;
// paint
painter.paint( g, 0, 0, swidth, sheight, transform.getScaleX() );
painter.paint( g, 0, 0, swidth, sheight, scaleX );
} finally {
// restore original transform
g.setTransform( transform );
g.setTransform( t );
}
}
@@ -80,12 +105,9 @@ public class HiDPIUtils
* sun.java2d.pipe.PixelToParallelogramConverter.fillRectangle(),
* which is used by Graphics.fillRect().
*/
private static Rectangle2D.Double scale( AffineTransform transform, int x, int y, int width, int height ) {
double scaleX = transform.getScaleX();
double scaleY = transform.getScaleY();
double px = (x * scaleX) + transform.getTranslateX();
double py = (y * scaleY) + transform.getTranslateY();
private static Rectangle2D.Double scale( double scaleX, double scaleY, AffineTransform t, int x, int y, int width, int height ) {
double px = (x * scaleX) + t.getTranslateX();
double py = (y * scaleY) + t.getTranslateY();
double newX = normalize( px );
double newY = normalize( py );